Textures-wise, it looks too clean. I notice you put in some scratches and rust, but it needs a lot more in my opinion. I would expect to see a lot of mud on the tracks and suspension, as well as mud sprayed onto the bottom of the hull. Maybe some larger scratches on the bottom too, to indicate that it's driven through…
are you talking about using decal actors? one thing you may be able to do is use a separate UV channel on your container to do this. if you havent seen it already.. take a look at this thread and see what im talking about http://www.polycount.com/forum/showthread.php?t=89682&page=2 so notice how the alpha contains a mask…
yes, that absolutely makes sense financially and obviously could easily result in layoff but i am not really talking about companies taking loss. i am talking about companies having layoffs even after making profit. that seems to be the trend now days. in order to avoid layoffs you not only have to make profit, but you…
Thanks fellers :) @ PiesandBombs- What Halo map are you talking about. Both my kid sister, and some ones friend visiting the studio said it looked like a Halo map. I`ve played a ton of Halo 1,2,3, and looked over all of the Reach multilayer maps and still have no clue what map your talking about. Is it one of the…
@JadeEyePanda Hmm, Not sure if you're talking about the concept or Motoko. With Motoko I wasn't aiming for a full on anime style as I'm fairly new to sculpting faces and wanted to keep her semi realistic looking. But if you're talking about the concept I'm planning to go realistic and using Kiko Mizuhara as my reference…
Definately a marko influence thanks guys, if someone wants to make that last guy feel free - although that doesnt mean I wont make a version of it some time too indian_boy - its just me deciding that I need to draw/paint more.. and that I should just do it and stop talking about it. Talk is cheap! Anyone can do this shit…
Mortal Kombat = Best video game movie evar. Either way though, it was a bit of an interesting interview. His stuff on Cannes is pretty much spot on. He may not direct intelligent movies, but he is a movie guy and knows what he's talking about. Fergs got a good idea, I'd rather sit in a pub and talk movies with him than go…
I don't like to animate without a story or character, and I can't do it without something written, so I figured I'd do my whole creative process when creating a character (or in this case a set of animations) in this thread just for the fun of it. I haven't decided on a rig yet, or even a name for this hypothetical…
Hey everyone, My small company (PushButton Labs) has an open slot for a full-time contractor doing 3D Character Animation in 3DS Max for our next game. This is a steady gig, off-site or on-site, probably 3-4 months of full-time animation work. If you are near Eugene, Oregon you are welcome to work on-site but definitely…
Wait, are you talking about using basic tools/filters in photoshop to get the same result, or writing custom plugins for photoshop to do the same algorithms? Obviously, if you're talking plugins, you can sell those too. My point was that the OP is unlikely to set up a script or action using basic tools/features in…