Hey! Thanks for so many replies! I thought I pointed the problem pretty clear though nyx702 was the first to understand it right. I am talking about an option in xNormals "bake highpoly's vertex color". I thought there would be some script or plugin or smth to make this possible. Using xnoramls is ok yet I hate its cage…
not sure what the difference to you is. bevel is just support edges? and going from a tri bevel to a quad bevel is just an option in modifier settings and results in pretty much the same result as support loops? doing these manually is more or less a rare edge case since quite some time now? your way absolutely works, if…
Hello! I’m currently looking for a mentor to help guide me in learning Blender over the summer. As part of a school requirement, I need someone who can check in with me at least once a month to look over the 3D models I’ve created, provide constructive feedback, and offer general guidance to help me improve. I already have…
Hey there, I'm Jean Go, aka Curing! AutoAttack Games is an independent game studio founded in 2014, developer of Legion TD 2. Legion TD 2 is a 2v2 and 4v4 competitive tower defense for PC that just fully launched on 10/1. Overview: - We are looking for a 3D animator whose animation style fits our stylized art style. Our…
Thank you for the suggestions. C4 was tried in the past. I forget the reason it was rejected. Believe at the time it was the master. Unsure. Orge 3d your correct is just a rendering engine. One would still have to build the entire game structure from scratch. We have planned to go this way eventually. The engine though is…