I think that this is finish, is there anything more that i can fix? (Unity) I have made texture for the roof, that is better quality than the earlier one.
That's because it's a 2048 texture reduced to something smaller than 512, especially considering all the detail from the normal map are tiny things such as roof tiling.
Nice cars! I currently own one of these: This is not mine, but I own one which is the exact the same model, except it is black with white striping/roof. :)
I'd consider resizing your columns. The roof should at most be half the height of the columns that it sits upon. I'd also add more of them for support.
Finally got around to make'n a thread for this. Dug up my old airship from school and now updating it to game awesomeness. Original target was Cryengine. Ran into some snafu with the license server & rage converted to UDK D: Will attempt to make sense of it & 'functional' Fwoosh~ Initial paint overs of rooms I want.…
my crazy opinion.., take it or leave it where's the love, baby? it looks as if you had a cool idea and assembled this object step by step without acctualy going in and making man-love to every little section. the model's proportions are a little un-appealing. looks as if you got some baby ref and made sure you had that…