And you may find yourself using Marmoset Toolbag And you may find yourself in another application And you may find yourself behind the wheel of Houdini And you may find yourself with a beautiful door handle, in a beautiful viewport And you may say to yourself My God!... What they have done?! [vv]142759892[/vv] And you may…
Hi Guys Recently I finished a personal project. Here is the result, hope you like it. More details on artstation: https://www.artstation.com/artwork/ddJ9X Here I want to share my experience about how to make realistic eyes in Marmoset Toolbag 3. Hope it helps. Thanks
Thanks for the reply! I had a feeling it was a limitation, but I wanted to check to be sure. My workaround is to create two renders, one with all objects and one where the front objects are hidden. Then I'll put it together in photoshop. Toolbag renders quickly, so this is not too much hassle. Do you have any plans to…
Toolbag V4.03 Win10 Hi. I have a problem with animation sets not playing the frame ranges I have set them to. Playing the parts of the fbx file plays the loops sort of ok. Setting frame ranges seems to randomly splatter the playhead all over the place. Also is it possible to set the timeline display to frames instead of…
I have 2 characters I would like to show animated in the Marmoset viewer. Both characters play alembic animations in Toolbag fine. One of those characters plays its animation in the viewer, the other not. I read that fbx Imports are supported but I cant import keyframe data for some reason. All meshes are selected and…
Not exactly sure why this is happening but every single time I've tried baking out 4K normals with this one particular file, ToolBag freezes and the entire application turns white like this: This only occurs with this one particular file though. As a test, I brought in a simple cube and baked normals from it without any…
I seemed to have forgotten how to add subdivisions to my mesh. Here's what I've done so far: 1. Import sphere from Toolbag folder 2. Add displacement map 3. Enable wireframe in rendering tab 3. Expand Subdivision panel 4. Adjust tessellation slider for both Flat and PN Triangles By adjusting the tessellation slider in the…
Hi guys, I recently updated the 4.01 update for Marmoset Toolbag and ever since that update, the aspect ratio for the viewport/menus is also enlarged for some strange reason and the text seems slightly blurry. I tried to look through Preferences and I can't find any settings to change this. This is how it looks like now:…
Hi everyone, I developed I plugin for Toolbag that I figured could be useful to some of you. https://www.youtube.com/watch?v=nd9kbRYXNI0It automatically assigns textures to the respective materials in the scene, with a good degree of flexibility, to meet the majority of workflows. It also features some extra things like an…
Hello there! I recently got to mess around with the refraction in Toolbag 3 (really nice addition to the soft), trying to mimic the behaviour of heat emitted by an engine. Everything's fine on the refraction effect itself, but one thing I'm stumbling over is to obtain a transition from totally transparent to "hey it's…