@MrOneTwo Rite now the selection method work like dis lmb = rectangle/lasso/circle depending on ur selection setting mmb = paint select mmb without sub-object highlighted = rectangle/lasso/circle selection including backface (the drawback with this technique is unable to rect select when sub-object is highlighted because…
Hello friends, i present you my character animation asset created for fighting games. It also includes a character FBX. The asset contains 43 animations :) - Walking, Jumping, Running, Attacking and Damage reactions. Download: https://drive.google.com/file/d/1JWzWxJ5r11sTW_75VA1xoGhQj3Uzd6FM/view?usp=sharing Soon in Unreal…
I'd suggest making more of your life sketches. Maybe feature a couple of them at a larger size and include the thumbnail image below that. perhaps include the 'random' stuff in the same section as a '2d' category. Rocking spider by the way
All I have to say is THANK YOU for including animation in this one! I`m SO excited to finally be included in one of these contests!!! Thank you thank you thank you to all those involved in making this happen!
16 texture limit for any material, including material functions included in it. Makes no difference if it is layered, material function, what have you. Hard limit at 16, which is more than you should ever need anyway.
Thank you, just adding some more :) Grants and Government Programs: Creative Europe Media Website: ec.europa.eu/programmes/creative-europe Description: EU funding program supporting the cultural and creative sectors, including video games. UK Games Fund Website: ukgamesfund.com Description: Provides funding for UK-based…
Hi Guys, Do you know of a way how I could export all settings of my Maya. I have a bunch of different settings at home and it would be really handy to be able to import it somewhere including the tool settings grid settings etc. Cheers.
To add the list of all these great tips: Experiment with some of max's other tools: including the move and relax brush for local tweaks, it's got strength and falloff settings too. And if you happen to have UnwrapPro, you can define density via vertex colors or soft selection. AFAIK the plugin won't let you lock border…