Didn't they use a custom Plugin in Houdini to achieve that effect? Although, I recall something about Uncharted also doing/trying that, without mention of Houdini. @haiddasalami: It would be so awesome if you did that, although I figure it would be pretty hard. @Ignoto: That's actually pretty cool! Mind if I ask what your…
Hey everyone, I'm a beginner in environment creation. My aim for this project is to create a realistic environment. Currently, I feel there's still some lacking to look realistic but I couldn't figure out what to improve, so I'd appreciate some feedback on anything I can do to adjust my scene to really make it pop in a…
the robot - video game asset. done mainly with zbrush + 3dsmax. marvelous designer used for the clothing assets. houdini was used for the "noise layer" (inside cables). substance painter was used for textures. final asset ended up in UE5. hope you like it! thanks! https://youtu.be/jLPQ7XJ6G7o https://youtu.be/cLv8eOLZrkY…