dont forget that strong women have chest muscles too. your characters looking a bit flat in that last shot http://owow.com/RingsideWith/Jacqueline/Gallery-4/11.jpg http://owow.com/RingsideWith/Jacqueline/Gallery-7/03.jpg http://owow.com/RingsideWith/Jacqueline/Gallery-7/17.jpg…
1. https://www.visualstudio.com/products/visual-studio-dev-essentials-vs <--- go here, click "join now" 2.Enter your Hotmail/Live/Outlook/MS'sEmailServiceThatTheyKeepRenaming email and password 3.somewhere in the page that follows you should find something like "Pluralsight - 6 months subscription" 4.Click on activate it…
The Advanced Foliage Interaction System is a shader-based foliage interaction system. Using the Pivot Painter 2 tools and custom functions, the system fakes physically accurate collisions with grass and plants using Vertex Animation. The system comes with 3 Foliage Archetypes (Short Grass, Tall Grass, and Advanced…
I haven't focused on loosing weight (still at the 78~79kg range) but I can see about another 2~3kg left and it just ain't going away. Need to work on mid section more. I changed my workout... 3 days a week I do: 100 x 20kg bicept (one rep) 100 x 30kg pec/trap (one rep) 100 x 30kg back (one rep) 50 x 20kg triceps (one rep)…
Everyone says 96 udk units = 6 feet, average human height, but according to the udk wiki and a bunch of other forum posts 1 udk unit = 2 cm. 96 units x 2 = 192 cm which is like 6 foot 3. so i dont understand how both of these can be true. I was building basic blockout assets for my scene under the assumption that 96 units…
I believe these schools can polish a diamond but will not make one out of coal. Everyone I know who has come out of these schools as a success were already great artists before they walked into the school. VFS is also more like a 6 month program, the courses stop after the sixth month and you are given the next 6 to work…
Poop, I don't believe we have a standalone version on the web for download. The ISO image is the same image that we sold with OneTouch 1 drives and contains Retrospect Express 6. There's an upgrade (and update to the upgrade) on the site which will bring Express 6 to Retrospect HD which is a custom version that we paid…
Does anyone know why when i drag-rect the texture it just makes square that disappears if it gets large? I am following along this tutorial: The issue occurs at 6:03…