I'm not sure of your workflow so it's a bit difficult to understand where you're at. You say your on 1's, but still trying to nail down mechanics and poses. Personally, I won't move to 1's until polish unless it's a super fast motion and it's usually something that requires smears. You also say you haven't offset anything-…
I would try to make some kind of "interface" for the animations. You can(at least i think so) attach pieces with their own bones and animations to another mesh and play them seperately. You just need to have something in the code which determines if it´s openable,closeable,rotateable etc. This could be determined by asking…
@theStoff Hey ! Thanks for giving me your advices ! You're right maybe I should nt try to complicate myself too much, I will see how it goes ^^ . I m just worried that she is recognizable. Any way thank you a lot :D ! @GravityBwlast Hey Antoiiiiine ! Je te connais :D On a fait la même école ! C'est trop marrant de se…
Hey, looking good so far! Don´t mind seeing a bit of repitition when you raise the tiling amount. This is, especially when there´s some form of a pattern presents such as bricks very hard to avoid. Getting rid of the perfectly straight line is certainly a right thing to do. The issue with the harsh value differences…
Hey guys :) Sorry my reply is a little late :S @A.Kincade Thanks man! @RexM Cheers :D @Snader Thanks for the input! Its an interesting idea to add whole blocks of colour, but i would have to play around a little to get something i like. Worth a try though eh? I think one of the reasons that it looks dark is the shader in…
Tulk, you don't understand why this board speaks negative of schools? Perhaps cause theres tons of people on these boards with heaps of debt who know now that they could have done it on their own if they just knew where to look when they were starting out. And where am I getting my info from? How about close to 8 years…
Clear, these guys already have a similar service: https://www.ijewel3d.com/products/ijewel-sdk and it's possible to make something like one, having enought motivation. It can look like my ceramic glazes viewer: https://glazeview.yesbird.online/botz.html In addition to real time rendering it's possible to do server-side ray…
Hey PC, Red 5 Studios is currently looking for contract and full time 3D Modelers, both Character and Environment. Reply or send me a PM with link to portfolio and resume if interested. We are located in Laguna Hills, CA. Red 5 Studios, creator of the free-to-play MMO Shooter Firefall (www.firefallthegame.com), is a video…
School's started back up again. Our instructor threw us a choice for one of three meshes to roll with that we need to texture, so I picked the goblin, which is already UV'ed. I need to make a normal, spec, and diffuse, so i'll be bringing this low-poly mesh into Zbrush to sculpt and get my normal map first.…
Hey fellow polycounters. Beside my work and my masterthesis i´m working on a small unity game. It´s a 3d space shooter shown from a top-down perspective. I´m currently working on the game mechanics and multiplayer functionality. At the moment i´m using photon as my network service but Unity 5 should get some new networking…