Somehow I am just now discovering Polycount, but I'm glad to be here and join the community. This is one of my main pieces to my portfolio. I would love to hear any and all thoughts on this environment. https://sjscubelek.artstation.com/projects/3dBY2Y
I'm an environment artist from Greece and I'm looking for new work opportunities (remote). I have more than 3 years of experience, working freelance (multiple small projects), Pearl Abyss (unanounced title), and Aexlab (Vail VR). I'm highly proficient with Blender and Unreal Engine. My email: sakisscnd@gmail.com Portfolio…
We're kicking off another contest here... The Polycount BRAWL² Tournament! _______________________________________________________________________________Theme: Multiverse / Mad Max / Dystopian world, with the Inspiration of previously designed titles, stories and designs by gaming artists of the past, present and future.…
Hey guys! This is my newest environment for my portfolio, I'm mostly just looking for critique and areas to improve, so any help I'd really appreciate. Thank you! https://www.artstation.com/artwork/QlXP3
First environment attempt in UE4. Could always add more detail but I'd like to move on to the next project! C&c welcome! Software used: Maya, Substance Painter, Unreal 4, PhotoShop ArtStation
I've made a big environment which I will post, working on lighting and rendering now, but wanted to show these smaller pieces that are included in it! They are all modeled in Maya and textured in Substance painter.
Hi All, Kingdom Games is currently in the process of expanding and we're looking for a talented Environment Artist with strong hand painted texturing skills. To apply visit our website: wwww.kingdomgames.com
Hey, just finished my Stash house apartment environment, inspired once again by shadowrun returns. Hope you enjoy it. More shots at https://www.artstation.com/artwork/YaaeXX