Hi,I'm currently searching for a high quality, experienced 3D map designer and modeler who can create maps for a robot shooter game I am developing, and is a native English speaker or speaks fluently (So we can communicate as clearly as possible). Requirements:- Must have experience creating environments, both outdoor and…
Hey Guys, I was wondering if anybody had some links to Environment Brushes for ZBrush? I found this guy's site which has some great ones. http://www.michaeldunnam.com/free-stuff.html#StrokeBrushes1 Anybody else know of some good resources?
Hey Polycounters We are looking for very talented Environment and Texture Artists to join the B]Sucker[/B][/COLOR][COLOR=Yellow][COLOR=Gray][COLOR=DarkRed]★[/COLOR][COLOR=Silver][B]Punch[/B [/COLOR][/COLOR]team here in Bellevue, Washington. Environment Artist info:…
Hi Folks I'm new here and i want to share with you my first environment piece. Its a remake of an old tutorial of Tor Frick i did in Unreal4. I hope you like it. /Jan
Hi everyone I don't really post my work on forums but a friend of mine has told me how good polycount is at giving feedback, so in order to better my work I would like to show a new environment im working on at the moment and any comments would be kindly appreciated. thanks Mey
Hi everyone, I'm an environment artist looking for work as either full time or remote contracts. I have 1 shipped AAA game and just over 3 years of experience. Contact me by email if you would like to know more. portfolio: jragon.carbonmade.com email: ricardorambarran@gmail.com
Hi i was hoping to get some feedback for my environment. i may take a little bit to respond as i'm pretty busy but i will make sure to. https://vimeo.com/215495008
Hey guys! I've been currently working on a stylized game environment to expand my knowledge in Unreal Engine 4 (never worked with unreal before) and increase my skills in environmental storytelling. My goals are to improve my foliage skills, learning the unreal engine, getting better in substance designer by making at…