Hi everyone
I don't really post my work on forums but a friend of mine has told me how good polycount is at giving feedback, so in order to better my work I would like to show a new environment im working on at the moment and any comments would be kindly appreciated.
thanks
Mey
Replies
Oh, and the texture on that wooden cabinet seems a bit over saturated.
I agree with rooster.
Your wohle scene has a pretty realistic look in refernece to your textures and the size and proportions of the assets.
The door with its oversized planks and big gaps between those looks just too cartoonish to fit into this scene. I'd go with a heavy sturded wooden door or maybe a door made of iron bars.
Some additional ideas: I think you could enhance the look of the walls and the ceiling by adding some additional stones sticking out of the wall. You did this already in some places. I would just make sure those stones are spread more equally over the walls.
This will be especailly helpfull in the corners of your room, e.g. where the ceiling intersects with the wall.
Also: Add some extra geometry for the doorway. At the moment it is perfectly straight.
nice work so far. keep it up.
That's all I have to say.