Out of curiosity, I tried your method just to see how it works, and it performs quite well! So I'm going to follow yours instead. Thank you =) Now I'm trying to check if I can replicate the the procedural mask they talk in the min 21:28 https://dev.gdcvault.com/play/1022323/The-Ultimate-Trim-Texturing-Techniques What I've…
Yes that’s what I wasn’t sure on, if the buttons should be on a trim sheet because they don’t look chunky enough. I will also check out that link on matching colours. Thanks for the advice and tips again!
Most of the coders time went making the level editor and gravity changes for this prototype. We didn't see ball rolling perfectly as primary task. Why it's an armadillo? To put it short: Because the mad scientists from another dimension appeared into his forest and stole other animals, including his family. All that's left…
Thank you ! Thank you ! Pirate ship as the rest of models is modular too. It contains separated object: body, mast, sails, figure (was made with Decimation modifier just for a quick texturing) and steering wheel. Ive made it for variety of ranks of ships (Sloop, brig, galleon). Body of the ship was blockout and sculpted…
Hey! thanks for the response I'm not using PBR "Orthodoxically" In this project per se, the values fully support the art direction and only the AD. I hear you on the material definition though, I will work on that! It is supposed to be iron. The "PBR" aspect of it was definitely not in the foreground for me when making…
Did I ask you to create my schedule? No right? why are you being such a jurk. I have read the suggestions and advices and took them under my consideration (and I will follow them). If you have nothing better to say or do not understand what I ask, its better for you NOT to post in such threads (learned it from you havent…
Dear Polycount, I'm seeking some advice from professionals or anyone with some experience in the game industry, particularly in environment art. To get you up to speed, this is my current situation: -Bachelor's degree in Computer Animation (learned the basics in 3ds Max) -11 years of experience in arch-viz -Currently…
*first, thanks to III_Demon for hooking me up at the last minute for a midnight showing in Hollywood. I had a blast! *CAUTION: SPOILER TALK I felt the movie did a great job in tying the old and new movies together. I can now seamlesly watch all 6 without scratching my head. THANK GOD Jar Jar only had a few cameo shots and…
Thank you Muzzoid! Yeah, I get it thou. I sometimes lose the motivation to continue working on a Character Project since it takes so damn long. But I really like seeing my models come to life.