Long time no see! I thought I'll post something I've been working on. Still very early stages, so bear with me. Moving into 3D realm, I'm trying to create a simple composition with a few elements and lots of foliage, just how I like it. Take a look, feedback would be very appreciated. Everything is very much work in…
Some older polycounters might remember I was keen on unionizing back in the early 2000s in games. I still am, but remember the frustration at how little interest their was among other game devs. I've switched careers and now am a member of an active union and wanted to share my experience, now that I've seen a renewed…
Looking at the Mental Ray shader setup shown briefly in the Softimage video, it's really not even painting the Threshold like I initially thought. There's an incidence node supplying some basic grayscale information based on the location of existing scene lights (lit areas will be white while shaded areas will be black).…
Hey, slightly odd situation but I found a 2d concept of a character and decided to make it in 3d just for a portfolio piece. After I finished the 3d piece I emailed the 2d artist with the usual speale of "love your work, wanted to make your 2d piece in 3d for practice, all for non commercial use etc" and sent over a final…
Hey Guys, I'm a freelance vehicle/weapon/ environment artist currently looking for work! I also specialize in rendering/lighting as well. http://www.polygoo.com Weapons: Vehicles: more work on my website! http://www.polygoo.com
Hi, i'm Silvan "Zane" - a freelance 3D Artist based in Switzerland looking for commission work. My skillset: - 3D modeling, hardsurface focus - prop concepting 2D&3D (especially weapons) - UI Design & Graphic Design I work with: - Maya 3D - ZBrush - Adobe Suite - Substance Suite - UE & Unity Discord: ZANE#4631 Portfolio:…
Hi! My name is Katherine and I'm a 3d Environment artist looking for contract, freelance, or full time work. I have a BS from Full Sail University majoring in Game Art. I'm not the most experienced artist out there but I am a hard dedicated worker that will give you 110% everyday. I'm experienced with Maya, Photoshop,…
Salutations! My name is Raymond Arnold. I recently graduated from Full Sail University with a degree in computer animation. While I am proficient at most aspects of CGI, my focus is on organic modeling, relating to both characters and environments. I am proficient in Maya and Zbrush, and skilled at modeling, texturing, UV…
Hello my name is Sean Karemaker, If you are looking for an artistic and talented 3D environment artist I am the man for the job. I have A diploma in game art and design from AI Vancouver, and also a University Diploma in graphic design. I am very good at being part of a creative team. I use mostly Maya but I am currently…
Hey everyone. I am a freelance animator and have been working remotely and in-house primarily in the film and advertising sectors, but I also have experience working on AAA titles and various indie games as well. I am always looking for a new challenge and am quick to adapt to what ever task is thrown my way. If you would…