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Re: Dark Souls 2
Reply by
moose
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Mar 2014
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General Discussion
DELIVERY ESTIMATE Wednesday, March 12, 2014 by 8:00pm Shipped :poly141: guess I get another night of Diablo 3!
7 results
Re: GPU Performance for Game Artists
Reply by
Eric Chadwick
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Mar 2017
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Technical Talk
Yep it all depends. Just spitballing here, but an aspect ratio of something like 8:1 might be a good length to limit quads to.
Re: GDC 2012
Reply by
moose
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Feb 2012
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I'll be free Tuesday after 7:30, probably wouldn't make it anywhere on Tuesday until 8 or 9 I reckon, but will try!
4 results
Re: Bath Time - iPad 3D physics simulator - retina
Reply by
hawken
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Apr 2012
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3D Art Showcase & Critiques
OK the App is free today (12th) so have at it! http://itunes.apple.com/app/bath-time/id486196001?l=en&mt=8
2 results
Re: RPG-7
Reply by
RedRogueXIII
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Mar 2012
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3D Art Showcase & Critiques
From ego view it shouldn't be a big problem, but from the side those 8 sided holes on the front sight post are really obvious.
Re: Good ZBrush Human Anatomy tutorial in Gumroad or similar?
Reply by
JacqueChoi
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Nov 2016
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General Discussion
https://itunes.apple.com/ca/app/lecorche/id515026024?mt=8 https://play.google.com/store/apps/details?id=com.md3dinc.lecorche&hl=en
Re: 16GB or 32GB
Reply by
reverendK
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Aug 2012
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to my knowledge no applications can use 32gb of ram. And I'm also fairly certain that a 32bit system can only use 8.
5 results
Re: SketchBook: cholden
Reply by
cholden
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May 2012
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Digital Sketchbooks
The indiedb page for Dungeon Escape has been authorized. http://www.indiedb.com/games/dungeon-escape check it out, 8 new screenshots.
6 results
Re: 3DSMax 2011
Reply by
dejawolf
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Feb 2010
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General Discussion
stopped giving a shit since max 8. is there any legal way to upgrade to 9, or do i have to pirate the damn thing.
7 results
Re: What is the ideal Polycount for game development?
Reply by
PolyHertz
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Sep 2008
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Technical Talk
8-15k for characters and 1-4k for weapons. Though that's very generalized, and you're going to get a lot of 'it depends' type answers to this question.
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