Above: Sketch Progress. Here's the progress I have on the Splash Update for Soraka. My sketches always start out looking derpy! The pose I chose (out of all my doodles) was inspired by her transgression, and how she decided her duty from then on would be to help others in need. Essentially, she's setting out on a mission.…
So, A new project. Decided to go with something fresh. My favourite kind of weapon is a claymore and the only hero in the game that uses a claymore is Sven. For that reason i present....the supersword! name is a work in progress... still a work on progress. Kinda disapointed I couldnt get the sculpted detail to show…
I got stuck in part where I should prepare uv-map the way that if someone else looks at it, he can easilly see which part of mesh is at which part of uv-space. I will go with tank as example again. Let's say, I would try to place uv-islands of the tank body on the bottom part, while uv-islands of his turret would be…
Hey! I made some progress for today. It has been a while since modeling was so fun to me. I couldn't find more angles for the reference image above, so I have been investigating other dynamos and I am now having to adapt my reference to others. Here is the progress for today: I hope you like it and have a good day!
I really dig your drawing work! Your sketches have a certain flowing voluptuous quality which is very nice and I think you've really made great progress toward capturing those qualities in your sculpts. Great progress! I am very partial to your most recent piece and I really like the color treatment. Keep it up, dude.
Hello Polycount, I am back with some updates after a short break after my school quarter. This project is still a work in progress and I hope to further progress with this project. I am at a point where I will need help with the direction of my project and where to start next or what needs to be worked on some more. Again…
Ahh the good old days... Finally able to post those gordeous work in progress screens! nice. I remember seeing these the first time on de internal progress forums, back in the days of beers and beta fridays at the herengracht. Looking back I do regret leaves the studio before the project was finnished. Keep up the good…
I've lost a bit of steam on this but maybe if i post progress I'll feel a little more motivated Handpainting textures has been a lot of fun so far. i'm not sure how to progress with the water. part of me wants to give it a transparent effect. maybe a sss pass? it would be nice to have something in the scene move too. like…
just wanted to share progressions and demos (to come) of a project I started a day ago. The basic idea is to have a very specialized tool like UVLayout for UV´s but instead of texture transforming. With shortcuts and the interface I want to try out new stuff so that in the end just a few clicks are needed in order to get…
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