Man, you manage to get such nice shapes on whatever you do. Really nice, man. Any chance you could fix all of those old links that are broken in this thread? (I was thinking if you've moved them to some other directory on your site or something) If it's not too much of a hassle of course.
Hi everybody Here is my first submission too, but for an old subject. I try making a cliff texture. I'm using substance 5.3 I have some variations based on the same graph. It's still very WIP. I'm not happy with the peebles and everything still needs work but here it is anyway. Thanks !
I'm gonna let my copy sit on the shelf until I finish FEAR. Playing MP was a bit freaky.. like a prettyfied old skool fragfest. dunno if Im much for that gameplay anymore. SP is not too bad, but it's tough to get into while Im still playing a better SP game, FEAR.
Have to agree with casey. His older hair seemed more "professional", which gives Gordon that stark contrast of profession and all around Combine killer. New hair seems to roughed up. I like the two strands that were combed over on the old style. The hands look a lot better too.
thanks guys, yeah the old cat was something special. very photogenic and quirky. he was very nervous too and if anyone came the house he would hide( tv licence man LOL) The new kittens are wearing me out. I have a 3pm deadline in my freelance work and they are distracting me.
haha ... what? i'm with vassago on this one. There was one HUGE wanker in borat. It also shows a chronic lack of imagination that he's just recycling these old bit-part characters from Da Ali G Show, which was bloody years ago now, and was shit then too. Come up with something new fercrissakes
i've had some trouble with the hud too, with Empire and with regular old HL2. they say that it's a known issue, if you change the resolution and don't restart the game you might experience some artifacts... but after that, you can enter "hud_reloadscheme" in the console to reload the hud, which hopefully should help those…
honestly i think those items idle in workshop since up to a year now. and not only those but there are also a lot of rly good other single items also stuck in the workshop limbo for like forever. reupping them to bundle them in a chest wont rly change that, since as if valve wanted to see them ingame, they had added them…
You bet - heres what I have so far: In max I imported this bridge which is out of an old game and so at some point the textures were uvw mapped. See bridge - two materials under a multi sub object. The picture below is the o_nvabridge_m1 and the second sub material is a proxy which is a solid color. As you can see - in Max…
Wow it's me still trucking. Making a new thread because the other one might be a bit too daunting for anybody just seeing the project. I, of course, have a new design, making full use of the shader and rendering skills I've honed over the past one or two years. Some of the shots here are a bit outdated, using the old…