Yes, they will be. The seems in your screen is not related to thin triangles . While thin triangles are not ideal you can't get rid of them completely for low poly game style models. But if you model for Arnold offline rendering you should use quad only modelling probably and use normal maps only for tiny hi frequency…
I don't think that's right. Networking isn't just for people already in. It's for even people who do it as a hobby. I think you trivialize the role that networking can play in an artists life. Networking helps people grow in their craft, it's a natural connection that forms when you share an interest with someone else.…
I need to smooth out this circle of faces. I think the problem is that the circle is made of triangles and the inner circle is slightly raised from the center, causing it to create this weird shading I know that I should probably redo this mesh and avoid triangles for this cylinder but that would mean having to redo the…