I bought Fallout 3 when Game had incorrectly priced the collectors edition £5 cheaper than the standard edition. They honoured that price, for some reason. Bargain!
Speaking of changing thread titles, could it be fixed so that when we edit the title in our posts, it also edits the title displayed on the forum instead of only the thread?
Editable poly and edit mesh have their own sub tab to set smoothing groups with. You don't need (and have no reason) to apply the modifier to work with smoothing groups.
ScreaminBubba: My laptop runs 64-bit edition Windows XP, so I guess the 64-bit edition of Max8, if and when it is released, would take advantage of that?
It actually depends on your Max version what to do, either keep editable mesh or you have to convert to editable poly. So Ruz's suggestion will probably be correct :)
I've been experimenting with the Path Deform Binding modifier in Max but it won't allow me to collapse to editable poly. Have tried putting an edit poly modifier on top, but still no joy. Any ideas? It seems that it cannae be done cap'n.
I was wondering, for tasks that involve VFX and Video Editing: Do we benefit from the NVMe speed? If so, which specific tasks would? I thought it would help when video editing until I saw this video https://www.youtube.com/watch?v=xu4q-lQrJr0
It's not random. Most maya tools have an editable tolerance where they will automatically set an edge to be soft/hard depending on angle. You'll almost always need to hand edit them anyway though.