My normal map renders entirely yellowish. The normals themself are fine but the color is weird. i know it's suppose to be that blueish color. max settings are on default. why does this happen?
Anyone know if there is a way to adjust where the terminator happens on a shader, I'd like to push it backwards from it's default so it is a smooth linear transition rather than having a realistic tight curve.
Hello everyone, I've been getting feedback from industry professionals on my portfolio, and I wanted to get some more feedback on my materials. I have been told from separate people to "stop using the default materials from Substance Painter", even though I always build my materials from scratch. I feel like that means my…
Polyline Pro version 3.5.03 is available. Changelog: - When drawing arcs, by default, the transition between the arc and the previous segment will be as smooth as possible.