Hello. This is a post looking for a graphic artist to work on a 2d beat em up type game. Important note: the graphic style is 16bit, similar to SNES games. Similar to this : http://www.g4g.it/g4g/wp-content/uploads/2008/04/noitu_love_2_01.jpg Brief description: The game is a 2d side scrolling beat em up. It has 5 different…
Hello Polycounters! In addition to the news about project Giana, here is a more detailed explanation of the work and problems we had with the morphing in our game. Hope you enjoy! :) Breaking the Morph, or How We Made Things Work Again Its so much easier to break things than to make them work like they should... This was…
Team name: boredom's products http://www.boredomsproducts.com Project name: Extreme Hugtime Simulation Challenge Brief description: Our game is a casual game targeting older women, slated for an iPhone release. It's been in production for about five months. Target aim: Retail Compensation: We can pay about $15 for this…
Hi everyone, long time lurker. I recently formed a company a while ago, and we've been making broad appeal games for the last two months or so. It's finally at the stage where it's getting finished. The style is 'web 2.0' or 'MacOS'. The game market that we're targetting, while 'broad appeal' is people who tend to play…
SENIOR 3D ANIMATOR Location: Campbell, CA Job Type: Full-time, onsite contract with strong temp to perm potential Description: -->The Senior 3D animator will design and implement a matrix of animations for a diverse set of low-polygon characters targeting mobile phones. Will mentor junior animators and provide creative…
I got a moodboard started up for my new concept. I start off with a moodboard for inspiration and some reference actually. It helps me zone in on aspects I want. Instead of being influenced by anything else google has to offer. -eg so many cat photos with a face full of snow. Afterwards I get down to designing, I'll get…
Hello, I am a programmer looking for a 3D artist for a new project. I have 15 years of game dev experience, with some games released already (including one MMORPG). This game will be a single-player RPG, with a cartoon style (I've already got lots of assets ready to use, including animated characters and monsters).…
DroneSwarm is my latest game, and my first commercial indie game. It's developed with the iTorque 2D engine. If you've got any questions about the game or Torque feel free to ask me here. Here's the press blurb... [edit]DroneSwarm is out now! Here's the App Store link DroneSwarm Command is a unique real-time strategy game…
I'm looking to create 3D stylized assets and props of various Solarpunk styled scenes like this example: (source: https://www.artstation.com/artwork/dOxBwe ) STYLE I'm targeting a cartoon/anime stylized style similar to "Valorant" or "Borderlands 3" or "G.I. Joe: Operation Blackout": Another example of the targeted…
I have started working on the orc modeling on the Zbrush, This model will be used in an animation sequence something like that of warcraft fight cinematics. I'll call it an over ambitious project but non the less, its a learning process, so lets see where I end up. This is what I want my model to be like,…