Hi there, I'm modeling a Cryo Container from Deus Ex Human Revolution following the concept art included in the art-book of the Augmented Edition. This is the first time I model both hi-poly and low-poly (and the first time I show something to other people too actually...), so before starting with UVs and textures, I…
Being consistent is probably the best way to go, in my opinion Joining discussions, sharing artwork over long periods of time helps. Try making a sketchbook and just post stuff over here https://polycount.com/categories/digital-sketchbooks
Pulling your hair out trying to fix generic AI images? I recently helped a client replace AI art with human-led concept strategies ( moodboards, OKRs, design thinking), and got their game pitch approved by the board of directors on the first try. - See the full project…
Hello! I knew about the Technical Artist role prior to my career shift, but after getting into the job as a 3D Artist, I started really enjoying it, and kinda forgot along the way to look into it in more detail. I've heard that Technical Artist roles are required to have a lot of technical skills across DCC Tools? With me…
Haha thanks guys! I have the portrait on hiatus while I work on the garments etc for the rest of the character. Ultimately I'm gonna try to get this into unreal for the final renders. Fingers crossed I can get that done sooner rather than later.
I need cry max tools for 3ds max 2012. Is there a link to buy it somewhere can't seem to find it I have to do a project that requires it for a client. Thanks in advance.