Next up was rigging. This is my first non-skeletal rig, as well as my first rig with custom controls. Rundown: Front autocannon actuates by rotation of a 2-axis control (represented by a pistol icon). Manipulation of the control rotates and pitches the gun, and rotates the lower camera array in sync (the camera array does…
Stepped upon miauu example on scriptspot looking for a solution as undo command doesn't work. Filling activeKnotz array isn't necessary, getKnotSelection $ j is already the array of selected knots. theHold.Cancel()theHold.Begin() ns = numSplines $ convertToSplineShape $ for j = 1 to ns do ( k = getKnotSelection $ j for i…
You don't lerp. You index into the array using the grayscale value of the pixel. If the pixel has a value of 0.4 it uses the color 40% along the array You can take this sort of thing quite a long way if you move out of RGB space. Eg. In hsv space you can remap or replace just the hue component of a color image . I've built…
Seems like a sensible enough place to store the info... I've no idea what happens at the hardware level but in the context I'm used to seeing them implemented it's a compile time switch. The downside is that I think texture arrays are incompatible with streaming - or at least there's something not straightforward to…
Well radial array should be in real time once you click to activate the tool. So you'll have the mesh you want to duplicate active, select the Radial Array tool, and click in the viewport to make it active. Then as you increase/decrease the number of duplicates you should see it update in the viewport. I'm guessing you…
Raid0 array is much faster than a single drive. Unless you get a 10,000rpm raptor drive. Which, a 300GB raptor goes for something like $500 or more. It's really over priced. Raid0 is perfect for gaming and sheer speed. You can have up to (I think) 4 drivers in a Raid0 array. As for the mobo, I got the P5N32 SLI Deluxe,…
Been on holiday so I've had a few streams off. Started by thinking about the detail on the floors of each section and blocking out some meshes. I've also been juggling with the idea of either creating lots of individual parts and having a BP array to pull them together or modelling all the parts together and then using a…
I don't know if you mean making the pattern or placing it, but for engraved patterns in 3ds Max you could use the SlideKnit script: https://www.youtube.com/watch?v=QclIjqFKkr0 http://3dtutorials.net/resources/3ds-max-script/slideknit-script-for-3ds-max/ If you mean making it you just have to create one of the pieces and…
I'd probably just script the connection process. You could do it based on selection or do it by passing an array of control names into a function (if you've got another way to get the array (e.g. via character set or selection set etc.). Then in the function just run through the attributes for each control, check whether…
I have the following script that selects all the children of the selected object but only those with the namespace "*Control1" (shoulderControl1, fingerControl1 etc) // select all the children of the selected object select -hi ; // place all selected objects with a specific name into an array string $selected[ ] = `ls -sl…