thought'd i'd share your post from facebook. Here is the LONG list if what happened between 3dsMax 2018 - 2019 Rendering Advanced Wood OSLMap Out of the box works in any renderer supporting the classic 3ds max shader API (Scanline, vRay, Corona etc.). It also means it works outside of renderers, anywhere in 3ds max where a…
For me, i tried everything a little bit. I disliked the fact that for characters i would be doing anatomy again and again. Animation is not an artistic expression for me so i cannot funnel my creativity into that. Vfx is an area i was interested in, but contains animation so, maybe in the future. That leaves me with…
I'm finishing up a personal project so I haven't put any time into this but the shader graph in Update 1 at the bottom of this blog has the beginnings for a liquid shader that has a fill height so instances could be made for variety among the different vats and containers. https://simonschreibt.de/gat/left-4-dead-2-puke/ I…
If you filled with flat color material using "material" check on subtool master's fill, what should have happened was that all subtools would have their material info wiped. In other words your polypaint data would be untouched but subtools would now contain no materials painted in. Afterwards you would use whatever brush…
Thats right, you don't need to make the full shape as highpoly. You can make the tileable textures in various ways. You could model a small part of the net in a flat shape as highpoly and bake it to a plane to get a tiling texture, or you could make it in Substance Designer for example. Then you just put it on the lowpoly,…
Baking maps process For baking, I use two scenes. In one of them, the objects are moved apart from each other. This scene is for baking only normal maps. The second scene contains objects assembled together. This scene is for baking all other textures. In the substance painter, after baking the normals, I replace the scene…
http://romanyukart.com/store/gothic-brush-kit/ Guys, I want to share with you a set of 3d high-quality models for professional work with 3D and concepts. I myself use such things for myself and I know how much they can be useful and speed up work. I am very pleased to see how my sets are used in real projects and help…
@Mistry10 Thanks. I'll be working on some more stuff for the next ~4 months. Until then I'll just retouch the site. 1. Added soft drop shadow under technical information text for some added contrast. Do you think a dedicated contact page is even necessary? If I put all my contact info down by the technical info, then it'd…
Javascript is client side, the server doesn't need to support it the viewers browser needs to support it and given the fact HTML5 relies heavily on javascript you don't have to worry too much about people not having it. (In other words Wordpress supports javascript, the problem is you need to enter HTML into Wordpress no…
Finally finished the breakdown for the rain scene, so if you want to learn how I did it you can download the full tutorial for free on my Gumroad, which also contains the files you need to recreate the same effects: https://gum.co/jKeNY. Or if you're comfortable enough with Unreal and Substance Designer, you can find a…