Hello everyone at Polycount, we are currently looking for some quality members to help speed up development of our game, we have a lot that we haven't shown publicly but will disclose to those that join us and require talented individuals to help us get this game ready asap. [IMG]http://avalongamesllc.com/Sovereign…
What can i do to fix this? Problem signature: Problem Event Name: BlueScreen OS Version: 6.1.7600.2.0.0.256.1 Locale ID: 1033 Additional information about the problem: BCCode: 3b BCP1: 00000000C0000005 BCP2: FFFFF96000164283 BCP3: FFFFF88007E7D020 BCP4: 0000000000000000 OS Version: 6_1_7600 Service Pack: 0_0 Product: 256_1…
Glad to see I have "fans" . Always encouraging to have someone not only like my work, but remember things I've done too Anyway, I won't let that go to my head lol The other day I kinda realized how much of an improvement it would make to darken the worn areas. I know people kept telling me to do that before, and I meant to…
Some people in this thread are jumping to drastic conclusions, giving out false information, and typing up biased, nonsensical opinions that really don't matter at all. Also, people bringing up whether he would actually follow through with his threat or not has no relevance whatsoever to the case or in justification to his…
@Quasar thanks for your feedback! i agree, it looks a bit strange, and i can see the difference it made when i started applying some more detail on the skirt. i might go back to refine the blouse a little bit too, but in general i can see the improvement!
You can model the gun using sub division (sub-D) modelling or non sub division modelling (non sub_D hard surface modelling). Look up both these definitions on the web. With both forms of modelling you have to have a strategy that works toward an end result. The image you are working over has some nice details but you…
Darkleopard: Thank, once I am done this thing will be covered from head to toe... er wheel to roof... in blood :) Dylan Brady: I was fully planning on bringing it into z brush, then I somehow forgot, I think I was just tired and ended up baking the whole thing. Depending on how the texturing goes, I may bring certain…
Another solution is to ALT+LMB the mask for the layer group in Photoshop so the mask is visible. CTRL+A, CTRL+C, CTRL+N, ENTER, CTRL+V, then use the Magic Wand to select the white areas of your mask. Select -> Modify -> Expand -> X number of pixels -> Fill with white. Try to avoid filling over other areas of your model's…
Here's what I had in Unity 4 when I turned the project in, I wasn't able to create as many assets as I wanted to fill the room due to lack of time (should have scaled the project back to just this room). Currently I'm working on re-creating this in UE4, which was the plan from the beginning, so I did not want to invest too…
Hello. I finally got some time to get this under way. I've only managed to get the quick base body started that you can see here. Been struggling with this a little as the LOL style is out of my wheelhouse and I still don't feel I've nailed the look I want. The idea is to give Fiora a vampire look and costume (maybe a…