Testing out SP, but ran into an issue. Exporting one single object with the proper high/low-suffices works fine. Though when I have two separate pieces, two low poly objects with corresponding two high poly objects, with every individual object named with the _high and _low, only one of the two pieces get the bake. How my…
Do more than one hour a day. Two hours and you double your rate, right? There is a point of diminishing returns. More than eight hours a day probably becomes counter-productive at some point. Nothing wrong with staying up all night because you are really excited about some work but I think it's bad habit to get into…
Here are my thoughts about dDo and SD. I played around with both of them but in the end I bought just one. 1. dDo: I liked the presets it came with. You can just apply them and get good looking results without much tweaking. Most of the tweaking I had to do is turn down each effect to avoid too much noise. Having two types…
There's a lot of good work in there. shotgun's understating the point however when he says you have to fish for some of the good stuff. The big problem is fighting against the impulse to preserve old work while showcasing the new stuff--the two goals are at odds, especially in the context of a portfolio. There are…
I just finished these two busts! Both were created in Maya, with the linework done in Substance Painter and final touch-ups in Photoshop. You can check out a full breakdown and explanation on my ArtStation! :)
An odd question, but a shout out to any existing Softimage users. id 4 takes two different kinds of mesh formats, LWO and ASE. I'm doing some work on The Dark Mod (doom 3 modification) and am trying to find maybe something out there compatible with it. Right now I'm using a Blender export workaround to make my meshes work.…
Working on some weapons for my game, have been very inactive in the last because I worked so much on the game The images as seen here will be used as icons ingame and rendered out much smaller on the player character Here the two latest: Modernized AEK-971, notably the edgy dust cover and handguard AA12, guess I violated…
Hello, it's a pleasure to meet all of you. I signed up here a few years back, but I got busy with moving etc. But now I have some time to spend with my hobby. My goal with 3d is being able to freelance and make some money one the side. And also make people happy by being able to deliver them figurines of their favorite…
Lighting is too uniform and lacks any interest. Solid models, yet material definition isn't very interesting. Needs some props to break up the scene. Think about adding a fire extinguisher, possibly a smaller human size door to indicate a room or storage closet. Hanging wires? Maintenance panels, or a treehouse type hatch…
@JadeEyePanda Don't worry about the collar bones, already I got that fixed. The breast are loosely based off of a woman name Rosemarie Hillcrest. I'm planning on pushing them up, since they're going to be in the leotard. I found it quite illogical, if PowerGirl would have broken her back from her own breasts, but she could…