Hi. I'v been working on quite a few highpoly objects lately and it's not been pretty. Currently i'm sitting with 2 models that are aprox. 10 mil polys each and i'm getting constant freezes and FPS sits at around 15-20, it's hard to work efficiently. I have a fairly beefy computer as well, 32gigs of DDR4, i7 5920k, GTX…
Hey there folks First things first. Software Used: Maya 15 SP5 Windows7 I just encountered a little problem when animating a character. I have a controler keyed on the first and last frame of the animation. The values on both keys are the same (!) Now, when i set the timeline to the second, third, or whatever frame,…
Hi Guys and girls of Polycount, I'm currently working as a member of the internal QA team over at The creative assembly. I am trying to make the jump from QA into a permanent art position. If you guys have any feedback regarding my work or my website i would love to hear it. Here is my personal site that contains the…
Day 13-20. skipping renders 11-12 to keep the amount of pictures down. I started doing 1 render on day 13 so I don't have so many. On day 15 I started doing just 1 head and putting around 2-2.5 hours into it. Would anyone recommend to continue sculpting a head without reference as well? is there a point? I was watching an…
Hi my name is Jacob Lubinski. I have been creating models and making levels for around 15 years now on and off. I specialize in making models for real time games. My primary specialty is environment and hard surface modeling but have also dabbled elsewhere. I am currently looking for some freelance work (paid only). I am…
We're a startup food brand launching direct to consumer (D2C) and via Distributors sold in export markets. To establish our unique brand equity we're launching characters and require short animations (15s, 30s and 60s) to bring the brand and characters to life. We are willing to share a percentage of our worldwide profits…
We're a startup food brand launching direct to consumer (D2C) and via Distributors sold in export markets. To establish our unique brand equity we're launching characters and require short animations (15s, 30s and 60s) to bring the brand and characters to life. We are willing to share a percentage of our worldwide profits…
Hi polycount, To start off with, this post is not about me calling out gumroad, as it's a great platform, but just checking with the community if this sounds like a fair practice. So I am an alpha map seller on the website and after the creating the store there since the new year to now I have over 6k customers. Now this…
Hi my name is Jacob Lubinski. I have been creating models and making levels for around 15 years now. I specialize in making models for real time games, and I have modeled hundreds of unique models including vehicles, buildings, terrain, and more. I am currently looking for some freelance work (paid only). I am willing…
Hey PC, so I'm creating this thread so can I dump my studies whether it's 2D, 3D, texturing or whatever. I need crits! MARCH 15, 2013 - PROJECT 02: FUTURISTIC GUN SKETCH [2D] OBJECTIVES: -Practice line weight -Practice perspective -Practice sketching complex round surfaces. TO-DO LIST: -Block in values -Clean up lines…