Hey thanks Eric! Means a lot coming from you! I appreciate it. Yeah that was an effort to help focus more of the central focal point towards what is going on in the foreground, but I see what you mean! I just made some more adjustments that were nagging me and ended up with this so far. Upon some recommendations, scale…
Hello! I'm eager to learn how to paint and draw in Photoshop so I can develop my own concepts for enviroments. Does anyone have recommendations for good tutorials that offer a crash course for beginners or intermediates?
The wireframe background idea is pretty neat, but the triangulation is kinda... ugly, to be honest. The plain ones are wonky as hell, not going to lie. The text is all kind of in weird, off-kilter places and the card just isn't memorable at all. I'd probably forget about what kind of person you were the minute I looked at…
heh, that reminds me of a Warcraft III game I was playing against my flatmates (free for all) - there were originally 6 of us playing, but 2 haven't had much practise, so got wiped out fairly early on ... then me and my friend eventually knocked out the other 2 players so it was just me versus him ... we had used up…
Hello polycounters. I am not much of a forum person, but this time I felt it was time to craft couple lines (first post btw) to tank everyone for your incredible guides and comments that led me to bake what I proudly consider my first quality normal map. I know I know, it may not seem a big deal for most, But for me has…
Apprehension [ QUOTE ] Take the standard RTS format and extend it into the First Person perspecive. No longer are you isolated from the fight. No longer are you alone. You are on the ground with your troops. Not just that, but those troops are also intelligent players like yourself! Build a land factory and give yourself…
Hello! About a year ago the studio I was working for shut down. While looking for work I started on this personal project to help get familiar with modeling on Blender. I learned a ton, and overall I'm happy with the piece (though def have a few areas I want to clean up in the future). I was going for a 3D take on a boss…
Hi ! You didn't mention it but if you need help with the music, I would love to help with that ! I love the few visuals you've put here and and would be thrilled to be part of the adventure !
Hello all, I'm trying to soften BevelPro edges using the Smooth Group brush or Polish Groups (open circle) and both are producing geometry overhangs in certain corners. Should I be approaching this differently? I also tried to use the standard smooth brush which does a good job but leaves random artifacts all over the…
I've been working with Unreal more, and I'm getting annoyed at constantly having to manually move things to 0,0,0 and then export them one by one, so I threw together a quick script that I thought would do the trick. This does 90% of what i need it to do. It goes through the selected objects one by one, stores their…