A good portion of the time, a junior to mid level artist position at a studio will say 1-2+ years of experience in the required column on the job description. In my opinion, this is more often than not more fitting to be in the recommended column. A studio will absolutely consider an artist with a great portfolio, even…
But Solidus died during MGS4. If it's a fourth clone, that would be yet another retcon of the Les Enfants Terribles debacle. If memory serves, Big Boss had the use of both of his arms during the first Metal Gear. I love Kojima, but it's getting harder and harder to watch this man take a piss on everything he's worked so…
This is my project based on the Fatekeeper Concept by Art by Daniel Alekow, It was definitely difficult but I'm satisfied with the end result compared to my usual speed, although I didn't make the deadline. I tried to stick more closely to the concept since I'm not great at designing but Its awesome to see the details…
Sneddon, I think its important to differentiate two things here: Color accuracy, and color gamut. Color accuracy is dependent on color calibration (which is dependent on external factors, like ambient light), so if you're comparing a calibrated Eizo to an off the shelf Dell and coming to the conclusion that the fact that…
Hello Everyone, school year has started again and while all my classmates are busy with the meetmat challenge, I've decided to do things a bit differently and texture a prop with displacement ( uh-oh ) so that i have the same challenge as them but on a different prop. As for the Prop i Decided to go with a very fancy…
Hi @stororokw ! Thanks for your feedback! I fall in love with this concept in the minute that I a saw. I'm really worried about this belts too, hahaha.. but I thought that this one worth a shot. I'm working on the previous feed backs, and moving to the blockout right now, I think it looks better but, I'll post when I have…
Nah, fair play Casey. I think it's a good model overall, but the obvious symmetry is worth a mention. Sure it's a minor detail, but it's the Duke! Besides, symmetry is ass and this isn't exactly a DS spec model. Hell even on low spec models I personally avoid total symmetry like the plague. They've given him a cigar and…
Xcom is only reason I still have a w98 machine sitting in the corner. Sure it runs on XP if you turn off DirectDraw, but thats a pain. I love the model its great! Do more do MORE! Laces on space boots? Doesn't that create issues with the whole trying to keep out the vacume of space? Well so would not having a helmet so I…
Hey guys. This is my first post on polycount- a little bit late into the game I suppose. :) I wanted to share with you all a tutorial explaining my workflow, which touches on high poly creation, transfer maps, UV maps, and a bit on texturing. It's a little bit incomplete- could use a bit more in the means of pictures- but…