Yah Mojo you should play with us again. With *OVER* 6 friends jumping into a server its a little hard to organize 2 squads. Mainly because 6 ppl will join 1 squad and the leftovers in another, without thinking it through. I definitely had a blast with it. expendable: There is a hit indicator. When you've hit your target…
I agree with the spirit of Kubs post "this isn't your blog" as it aims to curb the useless spam that pops up and keep things relevant. But I think it gets misinterpreted, not necessarily by the mods and admins but by average joe users which probably does more to keep lurkers lurking... So just to clarify: Inane BS that…
So far I've posted my opinion of the benefit of Steam, and my gratitude towards Valve's attention to the mod community. I don't have HL2, and even tho I've been waiting forever with big plans for it, I may not get it til after New Years. BUT...my first impression of most of the gamers trying to play HL2 is that they are a…
Hi! I'm creating a face rig in Maya for my showreel using a mixture of ARKit's blendshapes and joint based systems! Here's what I have so far. Demo Video: https://youtu.be/A1MzcbM9J4k I am using an asset from Blender's public domain Human Base Meshes v1.4.0 pack as the mesh for my rig. The head model was created by Dan…
Its not as easy as that. Game Design is about leading players to an intended aesthetic. Everything that is done affects how the player plays percieves and enjoys the game. If I give the players a weapon that is better than anything else and their game gets very dull and boring as a cause - even while clearly realizing…
Welcome! Good plan living as close to work as possible and sticking with the west side, nothing worse than commuting across the bridges. The east side is where fun goes to grow old and have kids. The north end (where I live) is where fun goes to die... But if you're going to buy a house or condo you're looking at a…
That's the point. Ever MMO game I remember had hype and anticipation. The bigger the harder it failed. TORTanic is best recent example. Gods, they even copied skills from WoW... AoC is also very good example, how you will end up if you fallow leader in this genere. Only exception was Guild Wars 2. And that's soelely…
i generally have no issue importing hierarchies that goes 2 levels deep. but below that its either rotations or scales causes problems. i tried reimporting the same fbx back into blender and had no issues. but when its unreal engine its a problem. unity also causes problem but its generally more manageable. i like working…
I don't know why so much hate, and the bow looks great! You and the other artists do an amazing job on it, i love Crysis series, and do you know if Hans Zimmer do the soundtracks for it again ?
http://docs.pixologic.com/reference-guide/draw/ This post was the first result on google for a similar question I had. This is an old post I understand, but I hate it when people find an answer and don't share. Look at Dynamic draw.