You've gotta help me, fair folk of this realm! I need to create a creature from scratch for an assignment. I use Maya and Zbrush My initial plan was to both start and complete the high-res in Zbrush via ZSpheres + ZSketch + Unified Mesh until finishing sculpting, and then retopo it to a low-res from scratch with 3D Coat or…
Hey guys, this is my first ever post on PolyCount so bare with me. This thread is going to be myself showing my progress as a work on my university Module. The module is Optical Motion Capture and requires me to make 5 different animations which have to include a run cycle and a stand idle. As you can probably figure out…
Hey guys, I've recently joined a company out in Asia which specifically utilizes the Unity Engine for Mobile Games Platform. They have loads of restrictions so they've naturally chosen to go with hand painted textures / no lighting for the most part on all their releases and likely upcoming releases. My problem now is that…
Given recent announcements coming out of GDC, I'm going to recommend Unity as your best bet. Flash is the best in terms of install base. Unity is the best in terms of tools and features. However, Unity recently announced that the next major release of their engine and toolset will include an exporter for Flash. Unity is…
Hello there! I'm new to the forum but was hoping I could maybe get some advice / insight on a project I'm currently tackling. :) I'm working on a relatively simplistic stylized volcanic island for a VR game where you fly around with a jetpack (visually and conceptually similar to something you'd find from Nintendo: Mario,…
Good day/evening everyone, today I mustered enough motivation to chase an old dream of mine of making my own proper videogame calling it "project ALT" for now.but before even tackling the drawing board for that one I decided to start a small test project that in order to pickup any missing skills that i might need for the…
We are in the process of developing an anime-style indie game in Unity, with emphasis on character presentation and stylistic visualization. The project is currently in active development. Core systems are in place. Iteration is occurring. It is currently composed of a programmer, an animator, and a 2D artist.…
Finally got a simple beat going and a bunch of other stuff. Audio sync issues were definitely a problem that I had to overcome. I ended up having to make a master actor that controls all of the node initializations based off of a list of queries. So basically a node says "hey i want to initialize in about 1 second from…
I understand entirely where you are coming from m8..I had my doubt`s initially but persevered & began to understand that a black and white metalness map is I understand entirely where you are coming from m8..I had my doubt`s initially but persevered & began to understand that a black and white metalness map is far less…
@CybranM Thanks man :) Hi everyone, a long time passed since my last update. I`m working on this project in my free time, which means that you will see things here once in awhile. I`m always thinking in a way to improve this scene, even when I`m not working on it... Anyway here is the update. I changed many things since…