Hi! I need to start some proc when the pivot position (object or component) is changed. I wrote a script for object pivot and it works as needed, but how to modify it for component pivot?scriptJob -runOnce true -attributeChange ($s+".rotatePivot") doSomething;
Hello everyone, I am in need of your counsel. I just got asked as a modeler for a low-poly project but it will be my first time being paid for it. I've been asked for how much I demand for various items and I sincerly do not know! I am equally terrified of overselling or underselling myself. :/ I am being asked my price…
(excuse me for creating two threads in this sub in one day) I´d like to upgrade my Ram but I am not sure how to proceed. Should I get two similar (or the same) modules or buy two larger ones? I´ve done a bit of reading but I am still not sure what´s best. My mainboard has 4 Ram slots, two are used by a 4GB module each. Oh,…
Haha ya know I definitely see it. Yeah I think the architecture is very similar, I need to find out how they did the trim in the corners hitting the crown molding cuz I'm struggling with how to deal with that in mine 😅
Previously I asked a question about how to make modular characters, but now I want to know the correct pipeline of rigging 3D modular characters . Is necesary weld every vertex or I could combine the meshes to make the rigging?