About the
Project: Raygun
Rocketship is a 1950’s themed retro sci fi 3rd person shooter / space sim rpg. Get in your ship, blast your way through
alien space fighters, board enemy vessels or land on enemy basses, then get out
of your ship and fight third person shooter style and shoot aliens with your
raygun. Missions have…
Ok so here is the firest few bits of progress I've made on my boy model; First up the viewport images i'm using (roughly), Next up, some WIP shots of the body/head getting blocked out, Ok so as mentioned this is what I've blocked out so far - I know there is quite a lot of refinements to do but I feel it is a good start.…
Oo comments @Grenade - That's cool, so would that count as the middle one in the picture below? @Torch - Thanks :) Just looks like it's a fairly normal way to start a character design from what I've looked at. My project is actually a main final year project which is about looking at the design and creation of characters,…
Hi All, I'm the programmer of this project. We more or less stopped this indefinitely. However the art style was reused in our recent LudumDare game. This is a game creation competition on extremely short time 48 or 72 hours. So the game is not commercial quality because we only had three days to make. Check the game here.…
Recently I started a project, which should become one of the biggest quake 3 movie projects.why? well there will be many people involved, the movie itself will be done like a hollywood movie. i will be the director of it and co script writer. there will be people who will lend the characters their voices, also 2 guys for…
Hey! So I'm working on tuning up my 3D skills this year in 2017 by really focusing on a game project I've been imagining for a long time now. 'Imagine an Action-RPG that plays like a personality test.' You play as Proto, a kid finishing highschool with no idea where life is going. The world is a scary, depressing place…
Hello we are a french team of student who are working on a games "BAYMA" for our end years project. Team : ART :Laura Morisset Artstation Léa Perrin Artstation Guillaume MarchandMermet-Mear Simon Artstation Programming :Frank BonnafousLois TambonSami BouchnakThomas BiffaudCamille PaganBertrand Lecoffre *** we work on…
Hello Polycount! I am the Lead Character Artist on Glass Egg Character Portfolio Project. This is the first game character that I built with my amazing team at Glass Egg Digital Media. I am responsible for the head, arms, lighting, rendering, and overall look of the character. Nguyen Ngoc Bao did the concept. Lân Ngô did…
Hello polycount ! Long time no see my name is Mihnea Stoica and I am a 1st year student studying game art. The project I had to make this quarter was a short animation of a robot going up a hill and crossing from one cliff to another plus environment and other 3D models required in the scene. Basically I had to come up…
Hey all! I thought i'd share a project i'm working on in my sparetime. Right now the team consists of only few people and our plan is to accomplish our goal with a reasonably small team, if possible. So far i don't want to spoil to much, but here are some details: the game itself is called Lullaby of Silence it's an…