Hi there, So I thought I'd rather stop hijacking the WAYWON since I am near halfway throught that model now. Basically I'd like to have this one done rather quickly, sticking to a daily pace of updates. I see this mostly as an exercise in both hardsurface sculpting and UT3 implementation. Not much new today, just…
It's a case of "it depends". Here on UE5 Manny (top), the transition from soft parts to hard panels is continious, achieved with a very precise placement of loops perfectly following the transition (and therefore also dictating the ID/texturing mask, which ends up being nearly per-polygon hence very clean and robust). Yet…
Ran into my next hurdle >_< SkeletalMesh for the player character isn't loading : \ So far I've got a "MyGame" folder under Content (upk) and Development/Src (scripts). I finally got the sidescrolling camera setup right thanks to this sweptsquash tut. At the bottom there's an additional bit explaining how to get a custom…
day 262 You are right I really need to practice polishing, it's my weakest side I'd say. Will work on this pic for at least 3 days Congratulations TF!! You really deserve it! Super nice stuff guys, relly epic stuff there kristian
@ Eric... That is EPIC that you guys are planning on resetting the demo for the more stable version....yes Quixel Suite is buggy at times but if it crashes, re-click the Quixel Suite icon and generally it picks up where it left off. Maybe an AUTOSAVE function in the tool like MAYA and ZBRUSH like every 5 minutes or…
ok i feel that its time for me to respond, as it seems a lot of your are sort of missing the scenario. yes, i do agree that it was unprofessional of me to post a private email on here, but i do agree with those who said that people need to be aware of experiences and people like this. im not outright trying to be a dick by…
Just a quick post, gotta get to bed Built up the detail on the top pillar to a decent level and made this scroll to tie pieces together and to hide some seams :poly128: Eric: As stated the foliage isnt mine just borrowed stock epic content to play around with some colour early on, Im going to replace them with my own…
Thank you Matroskin. I tried making a rainy look with specular but... you see it xD. Maybe it sounds like bad excuses but i started the scene with 0 environment knowledge being only able to model some planes and cubes and unwrap them badly (have some old pics urgs) i tried to fix all my epic fails with all the stuff i…
the second floor is already made, i just haven't post any pic of it atm. I'm just finishing off my moldings for now and I will head toward the floor next, because i'm currently using the material done by epic, so no credit for me on this.