@sacboi oh what da heck, i guess you just didn't want to post an incomplete entry cause of the interior? Awe man, but yeah for me i am okay with everyone coming back and posting their completed stuff, when they wanted & when they felt it was "good enough to post". If Eric doesn't have an issue with it, however perhaps…
Hello everyone, I'm reaching out to discuss a highly technical topic today. It's about the incredibly realistic animations in the upcoming game ILL. I don’t know how many of you have seen the trailer recently, but the way the creatures look like they have actual fleshy skin and their natural posing really caught my eye.…
so i just did an interview with a game studio in europe as an environment artist, for someone who live in asia, this is really exciting for me. but it's a bit weird since last time they just give me an art test straight away instead of interviewing me first. I submit my art test to them. They replied in few days say, they…
You asked for it. Remember you can also ignore this post. If you did not appreciate the response. Long story short; its very cold & mechanical but i don't see much cuteness & fun factor, (for me). Think a stylized approach to this kind of design would've spoken louder than a startwars rolling bot (one of the many they seem…
The last time I used it (about two years ago) it felt unintuitive and obtuse as the previous time I'd tried it in 2009 or something. Has it progressed? Did they make UI better?
Looking good so far! The light on the wall above the electrical box, usually those have a visible conduit connecting to the electrical box. Might be nice to add. For the pipe hero asset pics, I would prefer less empty space around the models… get those up close to the camera. Wireframes are easier to read if they are…
http://www.bbc.co.uk/news/technology-22872826 :thumbup: Early days for this stuff but FPS would be a blast on this thing :) 15+ hours game on your feet, would also keep you fit !!!
I really hope this hasn't already recently been discussed... but i had sort of a realization today that is really disappointing for some people (like me!). So, I graduated last year with a bfa in 3d modeling. Most of my learning was in low poly modeling and texturing. Since I've graduated I've had one full time job (that I…