A little update here. Thanks for the feedback guys. Nitewalkr: I'm at about 1400-1500 Tris right now. P.S. You're from Sauga? Me too man, Winston Churchill n 403. Piflik: Instead of removing Geo I decided to add a bit, I don't really have a poly budget bud I've been modelling lately with the thought in mind of getting the…
sonic: Not just that, most formats have licensing fees associated with them. EB Games apparently sells the PSP only in bundle form, which forces you to shell out 400 USD minimum and get three games plus an accessory. I don't get why people expect handhelds to cost LESS than a home system. Look at laptops, all of that power…
Your assets and the environment look great. But the one thing that just ruins it for me is the greenness of everything. You need to vary the hue/shading of your foliage. Right now everything is the same kind of green. And I think making the buildings a warmer color like in the concept would make it look better. And…
You're sacrificing some really important shapes while leaving hardly-noticable detail intact. For instance the guy's upper legs are extremely thin and he's lacking any hips, but you did leave in the slight indent on the inside of the feet. The wrists also need some thickness, and I'm not sure of having a separate…
how do you know that 4033 * 4033 = 10 square kilometers. I dont wanna be a smartass just curious about the math behind it. Im cooping with the same problem as the OP trying to find a good measurement to start my landscape with but 4099 * 4099 vertices doesnt tell me anything.
Hello , I want to make some leather seams ... last time I did them I used the following technique ... Manually painted masks all around the places where needed to be the seams , then I used deformation to extrude parts of them ... the result wasn't really trasheable so I used , but I am sure there is a much better and much…
On Vivaldi right-clicking notification entries just closes the dropdown. The links seem to point to the correct threads anyway. Now I'm curious about how people end up being sent to random threads! =) In any case, I'm experiencing a very minor oddity lately: Avatars won't load. If I keep refreshing they'll start to…
I've usually talked texel densities in terms of 4 meter chunks, and I usually work with 3dsmax generic units as cm's. So I'd be looking at 512/400, 256/400 and 128/400 usually.
Reguarding on how logical the whole thing is I found something very interesting in the Warhammer 40k wiki. It's about the 40k universe, but I'm sure this also applies to the fantasy orks. :D Warhammer 40k Wiki link On topic: I like the sculpting but I have the feeling that the scratches on the 'shield' thingys are too…
I wonder how people do photogrammetry with 40-60mpix cameras. It takes forever to calculate imo and often not enough VRAM. So I wonder if downscaling helps? From what I see from hi res matrix they just do same mesh details if downscaled in Reality Capture . I also wonder if something like 30 mpix is probably a good stop…