Yeah, another weapon... I know. I found this one unfinished though and didn't want to leave it like that. Sucky Render (Maybe I'll do a new one): Milkshape screenshot (100% self-illumination): How do you like it? (Hope I didn't post twice now D: ... i am confused)
We at EQ-Games are looking for a dedicated remote 2D Artist to help us develop art assets for many of our projects. We are looking for someone who can quickly turn around good GUI assets. We need an artist who is skilled with producing Ui elements in photoshop and illustrator. We would prefer someone who is located in…
Nice idea ,but you don't wanna rather use real life arx-160 instead from call of duty? :D here you got some photos of arx-160 and arx-100 (semi-auto civ version) http://www.landeenphotography.com/p272413266 http://www.landeenphotography.com/arxmaranapd http://www.berettadealer.com/ARX100/content/index.html…
Not exactly sure what the cause is. Sorry if anyone knows 100% what's going on, but I really don't. Here is the LP (grey) imposed on the HP (green). It *should* work in theory, yet It don't. And there are my normals. I'm conscious of the space I've wasted, yet the times I went back to see if I could fill it up, I was just…
While Unreal Engine does not have a hard-coded "max amount" of
UDIMs; the actual limit is determined by your system hardware's available
memory. Remember to
enable virtual textures in Unreal and so long as the textures end with the
numbers.1001 and .1002 and so on you only need to import the first texture and
Unreal will…
Render, that shell scaling parameter for stitching you are looking for is most likely the <float>bias parameter. As I understand, it works as a slider determining the weighting for the scale averaging, i.e. at 0.5 it's the average of both shells, at 0.0 it's 100% weighted to the source and 1.0 is 100% weighted to the…
These are super..I wish I had the extra change to grab a few...it's too bad it never came to fruition...Didn't DAZ do some modeling for this about 100 years ago?
Thanks.
Exactly. It was my goal to make something that looks like photogrammetry. We
have very realistic cockpit of F-14 in DCS. I guess it is 100% photogrammetry.
This cockpit was made by another company, so I can't just ask them how they
made it. I tried to do something similar to F-14. But F-14 looks much much much…
Well, I'd gladly take 100 000 instead of 10 000 000 ... (related to Showster's post on previous page) BTW itunes makes Red Cross donations pretty easy, just log in as usual and buy a donation just like you would buy an app, nice and simple. HLJ.com also gives a portion of their sales (+ a match) until april 1st.
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