[ QUOTE ] # The secret weapon: The console also will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo® 64, the Super Nintendo Entertainment System® (SNES) and even the Nintendo Entertainment System® (NES) [/ QUOTE ] If that is for free, than it is really a secret weapon,…
It definitely looks like you're moving in the right direction, keep with it. Don't be afraid to add more color, especially to the metal parts. Adding a little blue, purple, or orange to a grey metal can really add to the piece. Right now your design looks like a lvl 1 player's weapon, make it epic! Check out all the color…
Its a good start man. With metals, you want to have most of your detail in the specular map really. There was a vid tutorial series by Millenia some time ago, that went over the creation of a weapon. found it. [ame=" https://www.youtube.com/watch?v=m8oC1HsjOgk&list=PLC991317DF5FA2258&index=4"]Weapon creation tutorial -…
Yeah understood I wanted to showcase it overall in-case the weapon was laying on the ground at a shooting range and someone looked down at it. Or slung over on a character back in 3rd person; aswell as just doing a full profile view for my portfolio, but if I just made it simple it would get it down to 30k-31k Such as The…
Woah! Didn't see this yet! I know that Elvis hair and glasses is from someone here on Polycount. I'll take a closer look at the other ones now and see if I recognize any of them. I just saw they added weapons too... Is there a link that shows what these new hats and weapons are? The blog only shows the Elvis hat but not…
Cool stuff. Nice silhouettes. The metals are all rendered the same. For example the big hammer is all shiny. Why would it be shiny? That type of metal works for the polished swords but for the blunt weapons it doesn't make much sense. It would be great to see a set all themed up. Right now it's a bit generic themed. Maybe…
Can we see some shots of the under belly, got room under there for weapons? Needs some more little details like weapons, perhaps small cannons embedded to either side of the nose, maybe a re-fueling system off to one side on the nose. Wish HAWX allowed you to add custom aircrafts, I would totally rock this jet.
Im thinking: Why have a scope if the weapon is thought to be used in close combat? And usually a bayonette(spelled like this in english?) kinda screws with the aiming and such from what i've heard.. But like Renderhjs said, nice execution, don't really like the design so far, i would rather want to see u study some real…
hm..the upate notes made it sound like force-a-nature was supposed to be more a defense type weapon rather than a damage one. A knockback weapon could do wonders against ubercharges, or against foes near cliffs, or heck, maybe it could even make your double jump extend into a quasi-triple jump. I'm eager to give it a go
nice work it is tricky using only a 128x128 texture isnt it! I did that same art test last weekend :) havent posted up my weapon yet, wasnt sure if I should considering other people are probably still applying but I guess its a personal weapon of your own design so it probably doesnt make a difference.