Hi, I'm Big Impact Sound and have more than 25 years of experience in a lot of different genres, styles and projects.I'm looking for some interesting projects to score!You can find out all about me @ http://www.bigimpactsound.be/
Go search similar projects that people have added to their ArtStation portfolios, find a few that you really, REALLY like, get inspired AF by them and feel the butterflies in your little tummy tums. Take that motivation back with you into your current project and start kicking ass and chewing all the Bubble Yum.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - Synopsis - Until Tomorrow is a multiplayer, survival horror, RPG set in a present-day Britain following the recent events of a deadly…
Latest update: Hey everyone! I'm gonna start with a new project, creating a character fitting for the Mass Effect universe. The goal is to have a game ready character presented in marmoset viewer. I've used the ME3 Shepard n7 armor as a base concept and modified it. The character is supposed to be inspired by Garrus…
The World Building Media Lab at the USC School of Cinematic Arts, lead by Professor Alex McDowell, is engaged in completing a high profile multiplayer augmented reality experience and public demo where users can engage in a shared immersive experience of fantastical flying creatures. Unity engine experience is a huge plus!…
I've started a modelling project for making low-poly models of some of the more obscure characters and machines from games. I've gotten 2 models done so far, one of the ever-awesome Vectorman, and one of something that has sentimental value for being from my absolute favorite game, the Cybernator assault suit from Assault…
Hi everyone, I wanted to introduce myself and also share a project I’m currently working on. I’m Dan , a self-taught hard surface 3D artist, and over time I’ve mainly focused on modeling props for games. Most of my experience comes from the more traditional low poly / high poly / bake workflow, especially for smaller…
https://youtu.be/s4wIxvLLh1M https://syncsketch.com/sketch/3f7a50598b1b/?offlineMode=1#1332381/1366016/f_0 AUDREY II / PERSONAL PROJECT
WIP , I did a playblast for the animation, recently converted to curve from a step blocking stage.
I am open to take note of any feedback that can help me reach a higher level and turn it…
Hey everyone. I just wanted to throw this up to get some critique on a ongoing project that some friends and I are currently working on. It is a post war concept where a race/order with a higher level of technology is in power and a rebellion has started against them. Everything pictured is rather WIP still and nothing is…
Hello there. I'm looking for someone that has some experience with modelling chars and weapons for Quake 3 Arena. A guy I know is making a quake 3 based game, and we'd need some characters and new weapons since we can't use the original resources of the game for copyright issues. If you like to create models, that's nice,…