Hey, I'm working on this snail-esk Moped. Currently i'm just playing with different designs i'm not tied down to anything yet so if you got some crits let me know. Going to be putting this through Zbrush at some point to to flesh out the geometry such as the shell and stuff.
@Dataday used games are a miniscule market compared to over all game sales. they don't make any real impact on profit for new games or the over all health of the industry. its a bit like saying that used books, dvd, or music do that. its total rubbish. there has been second hand markets for all these goods for a long time.…
SeanO'Connor - I've really been fighting the abdomen area. I basically took a step back and try to look at the overall proportions, and realised that the overall proportions were off. What I did was lower her abdomen a tad, and I also moved her groin area. I always thought there was something off about the sideshots, and…
I am no character artist but I think I could give you some tips on what I should have done. If you are going for a realistic character you should focus on sculpting the character in Zbrush or mudbox to make sure you have right more similarites and then bake everything to a lowpoly character. Right now you can't see that it…
usually you just get a budget from HR with how much they pay and they'll reimburse you later. Some companies may go beyond that and hire a relocation service for you with which they had good experiences. If you're on your own, get a company which has an office in the US, so you can raise a fuzz if things go wrong and don't…
It's probably used more often than you're aware, just with more subtlety so it's more difficult to discern. Parallax mapping is fairly expensive to render, at least for the methods that work well, and shader complexity is probably the most common cause for rendering slowdowns in current tech. So it's often avoided. It's…
Hi Akshat, Akshay here I genuinely think its looking good but yes you need to refine the use of generator in Substance basically the curvature and Dirt-Generators that you have used. Im terrible with words but let me show you an image and a few techniques I use to polish things. Hope that helps. Dont get stressed just…
Hello everyone, I finished making a cove in UDK, wasn't too difficult I found. But I feel like some changes could be made some improvements to get a better feel. If anyone could go to the link and give feedback it would be much appreciated. Thank you very much in advance.
ok so im trying to record a flythrough of a level for my university project. however when i click the create a movie button in the matinee it only records about 5 seconds of the clip. i have the matinee at 21 seconds long so thats not an issue, but any help would be appreciated...thanks!
ok Gavin... you ready buddy? While we all know I am no character artist so I wont pretend to know anything about trapezius medius deltoid cockus muscles or any of that nonsense. So on with the crits on what I see. First up is your cave dude. I really love the style of this guy. I think he can become a very interesting and…