Here is some progress albeit it might look backwards since I removed most of the outsourced assets and textures. - decided on comp, sculpted terrain and added spline path to it - finalized and rendered main trim textures - I spent too much time to add procedural noise in the engine to vertex paint, but it didn't work as…
i have two small monitors, like less than 30 inches. the max resolution i use is 1920x1080 my GPU is an NVIDIA GeForce RTX 3080 in my main game project i am using lumen but I only have a single light in most levels and I have decreased quality settings with lumen as far as I could as I could not see any difference between…