@Grimwolf : totally agree on the topic of using good tools, especially when time is paramount. As a matter of the one thing I can say for sure is that as far as modeling and vertex weighting is concerned, switching over to Blender after a decade of using both Max and Maya definitely allowed me to work faster and more…
Builder Anthony: That's a good point, I'll fiddle around with it to keep the contrast stronger. It seems like they disappear into the building when the specular highlight is stronger, such as with lower perspectives or the right sun angle. Ikuru: Here's a chunk and its UV map: The portions of the map which are covered by…
[ QUOTE ] [ QUOTE ] The people who still regulary play over LAN are a tiny minority, its not financially viable to take them into consideration while makeing games. [/ QUOTE ] Toomas, given the types of games in question, I think thats premature conclusion (besides, you got any numbers to back you up?). You do realize how…
Hi all, we're looking into hiring several people here in our studio in Annecy in the character team. For those who wondes where is Annecy, it's in the French Alps, and you can go ski/snowboard about 30-40min away ;) and you can go swimming in the massive lake in summer (or winter if you like too, but that seems a bit crazy…
Short Version/ TL;DR: I thought I'd ask the question here since most of us use 3D apps daily. Have you experienced computer crashes while working with 3D programs like Unreal Engine or Maya? Sometimes I will be working and the next click BOOOM, black screen. I have to reset with power button cause no inputs work. Or worse…
HI! This is my first time here, base jumping off from CGHUB as my usual haunt. Writing this in the wee hours of 2:41 am. My art background is negligible (I think), but I was wondering if I could get some short-term advice from some professionals here (I can't seem to contact the art people from my previous internship at…
So, our old friend slipgatecentral (past Dominance War winner, although he was fighting for the wrong side!) has just appeared as if by magic and poured a ton of amazing art onto our humble forum! If you hadn't heard of Allods Online before now, folks, maybe now's the time to start paying attention. It's a free-to-play MMO…
Hello all! Now i'm modelling the M320 Grenade launcher and i' ve almost finished with hipoly model and lowpoly model and now i'm preparing to make UVs. And before doing that i need some clarification in a couple of questions. 1. How to deal with normal maps? If i'm right then i need to: | make different smoothing groups…
Hothead Games is looking for a Full-Time 3D Character Artist to join the Kill Shot development team and help us create the world’s best mobile FPS! This position is ideal for a dedicated, self-starting, and energetic person who is passionate about mobile games and thrives working in a creative and fun environment. Duties &…
There was an interesting article today in the Harvard Business Review about the roles that Generalist play opposed to Specialists in today's companies. While the last several decades seem to have favored those who specialize in one particular skill or a small number of closely related skills, the inter-connectivity of…