I'm buying my PC copy on the 11-05-04 and will be setting up a server Saturday night 11-06-04 at 6:30PM West coast time. Which means it'll be 8:30pm central time and I think either 9:30 or 10:30pm east coast. Got the game and want to fight, and then stay tuned for more info on the server type and name to jump in. I look…
So,,, Basically I need to recreate exactly what is on this website here: http://chevrolet.alghandi.com/new-vehicles/2017-camaro/ (click load experience) It looks amazing! so I need to get to grips with the technology and creators first. Who has experience here? Which 3D software did these guys use and what would you…
HeyI recently bought the Marmoset 5 but I noticed that the drag and drop issue is not improved yet Every time I start a new bake, I want to drag and drop a mesh into the HIGH and LOW folders of the bake.However Marmoset always just adds the mesh to the bottom of the scene, which is frustrating, It would be so much smoother…
I finished a good amount of model in my small asset shop and want to convert my models into other formats as well. I think the most used game-engines like Unity and follow-ups should be included too. Now are there any batch exporters for .fbx, .obj, 3ds or collada? Its a real jungle of formats.... Which file formats do you…
Thought I would try to work with another character before the deadline. Once again it's an old character I did awhile back but never really developed. And once again it's a bit of a "retro" type character as I'm a bit of a "retro" kinda guy!:poly105: Here's a short introduction the the avatar and a couple of the props...…
Vectorman would make a neat model for UT2004. He basically consists of a bunch of little floating orbs, making up some sort of magnetic robot. Animations would look so fluid with him, I think. looks like someone made a counterstrike model for him already too. also, if someone wants the games for reference... <font…
im interested in how to make emission maps but ive never attempted them before and not really sure where to start. I was checking out this thread the other day (*http://www.polycount.com/forum/showthread.php?t=88996) and thought the effect looked really cool on the 'spider food' model. Also, where do these maps go in…
I thought the demo was promising so I picked up the full game. I finished the main story after 11 hours have not done the side quests yet there are hundreds. The game is pretty much the same as Mercenaries so if you can't wait for Mercenaries 2 on 360 than grab this in the mean time. The controls can be a bit difficult at…