I've just started learning ZBrush over the past few days and after spending a few hours working on a rock formation I wanted to install Decimation Master to start the baking process. So I press Control S to save like I would in any other program thinking it would save my ZTool to open after I restart ZBrush so Decimation…
Hey Polycount. For one of my classes' exam I have to make a handpainted scene with a few elements (house/tree/rock). After some brainstorming I've decided to go with a small scene with a Halloween vibe. I have about two weeks left on it as of today. The assignment has to kind of fit into a moba but is also meant for 3rd…
[ame=" https://www.youtube.com/watch?v=I5Wsf31WIdY"]cam footage of the teaser trailer[/ame] Rock, Paper, Shotgun: World Of Darkness Teased By CCP Aha! Below youll see Ive posted some slightly dodgy footage taken by someone who attended the White Wolf convention, The Grand Masquerade, which is taking place in New Orleans…
This will probably end in tragedy but I'm always wondering about how people approach certain shapes in ZBrush and I think a thread kind of like the sub-d thread that's running would be useful. The best case scenario would be that you can post a picture of something that you don't understand how to approach in ZBrush and…
Hey guys. I'm familiar with setting up landscapes in UDK with landscapes, and I realize the process isn't much different in UE4, but do any of you know of any tutorials specifically for UE4? I swear, with an engine they rebuilt from the ground up, you'd think they would've readdressed this by now. The easiest way to paint…
Hi everyone! Time to start a new personal project / practice thread. This will be sort of a sketchbook thread. Actually continuing from here : http://www.polycount.com/forum/showthread.php?t=146601 , but i'm starting clean with new scene and generic title, i'll get back to that minienv, would be perfect to retexture in…
Some people like @Cglewishave given you good feedback already. Also, your first rock model (titled as Boulder), the one in Marmoset, has baked AO in the albedo, which is wrong in PBR models. What I gathered from there was that you either: keep old wrong PBR models (so I recommend you to fix it or get rid of it) or you…
...mmm I gave up (even though I tried keep doing them...)...travelling, surf, rock climb...snowboard... for almost 2 years, but nothing (good that lasts..) comes without sacrifice in my experience, I ve been doing 3D for almost 2 years now ...before that I was only drawing graffiti here and there... things are going…
i'm coming from the old scholl, but i think this looks more difficult then it actually is. for me this looks like a blend map between two materials. snow and rock. probably one uv layout, which was painted and projected on one texture. then there are two base materials rock and snow both tiling textures. you can pu your…
once you make a terrain from heightmap it is possible to select parts of it and assign them to different levels. the terrain it;s self wont be the performance killer so it could go in the persistent level but you will want to stream in and out the assets on the terrain in different areas. so you would want to use things…