That statement's a bit naive. I started using 3DS Max four years before bittorrent existed, and Polycount itself pre-dates nearly every P2P networking app. I don't know how many Polycounters got started with software in school or using free apps like Blender and Gmax, but don't go assuming that we're all pirates.
https://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#asking and specifically How To Ask Questions The Smart Way : This quote isn't strictly true for Polycount (we tend to be quite a bit more forgiving) but the underlying sentiment is fairly wide-spread. That article is worth its…
But, I love polycount. I'd never do anything to harm the big P's... or would I? <-- GA smilies rule Nah, GA just needed a little spring cleaning. Site's a big mess and everything. I know Polycount said they were updating theirs, but it's been going on for ages now. If both get released at the same time, blame the fresh air…
This is a gameartisans.org comp not a polycount comp this doesn't need to be in our news. Yes polycounters will enter the comp and support it but at the end of the day it is not our competition. If it was like a team up or something then I could see it needing a news post. But if we start posting comps for other sites in…
I see everyone hated my comment... but I think I proved my point, I don't see any c&c on his work, the one thing he wanted. And dang87, polycount is for game art. There are plenty of other forums that deal with CGI and animation. Am I really in the wrong for thinking polycount is for game artist? Oh and Andreas, the name…
your "high" poly model is the one that is more detailed, and you use it to bake down detail on to your low poly model, which is less detailed, but will inherit the details from the highpoly using a normal map.. The actual polycounts are not that important (except for the low poly, where the polycount should be as low as…
As others have said, and as a fellow blender user I have to say this, get back to the drawingboard, your focus should be improving atm. the blender community, and especially blenderartists have quite a skewed standard, and some days I wish polycount could blow its standard load all over it. set your standard at the…
Dear all, Thank you very much for your great response to our beta testers call. There are no more slots available at this point (even for Polycounters, sorry guys...) and we hope to start the closed beta in about 1 month from now. Meanwhile, I wish you all a great year 2014! The Allegorithmic Team P.S: and all Polycounters…
Polycount doesn't cap anything, you should look into photobucket's upload settings, it looks like its resizing them there(if you view just the image it is resized) Tho 4000x* is a bit large to post, i would post like a 1200* image with a link to the larger ones personally. Polycount will resize automatically(and let you…
We here at Polycount are pleased to announce our first ever year end community awards: The Greentooth Awards After a brief 19 years of being a community, we've decided that we're finally ready to have a set of yearly awards. We want to take a moment and celebrate the people, studios, games and tools that we all love as a…