Hi there - you're welcome. "I fail to produce an intersected curve which is crucial for my needs." Well, why would you need a forking curve ? You simply create two curves, and ... that's it. This kind of assumption sounds a lot like a XY problem : asking about an attempted solution to a problem, as opposed to describing…
Hi! I am concerned about the question and would like to ask experienced 3d environment artists. How many polygons should a one-story building have for a game of about 90 square meters?
Here are some (general) info about trimsheets: http://wiki.polycount.com/wiki/Modular_environments Especially for Substance.. maybe this: https://www.adobe.com/learn/substance-3d-painter/web/trim-sheets-with-substance-painter or that: https://www.exp-points.com/exp-tutorials-keegan-keene-trim-sheet-substance-designer
This opportunity is now closed as the position has been successfully filled. Hello everyone, I’m Rémy, founder of Naos IT, and I’ve been working on a video game project for the past five years. We are now entering the first phase of prototyping, which will focus exclusively on gameplay development in Unreal Engine 5. The…
Thank you for your feedback, I agree with what you're saying. I'm curious about the smoothed over fixtures. Did you paint over those just to help remove the gaps there or are you saying instead of mini-rectangles, there should be just longer ones going vertically?
@iam717 You probably dodged a bullet by not getting hired by those guys. My last job had a boss who kept changing the projects direction to where every freakin week I was doing concept art for something new and his assistant kept rewriting game docs. She must've spent days on that stuff considering how many pages of…
I agree with that but since you're there already what I usually do is.. build material functions for specific terrain types - eg. grass. these materials might have slope blending, various stuff to break up tiling, heightblending between the various textures - whatever is needed then use the specific landscape layer…
Imgur is erroring out for me. Did you know you can drag-and-drop images directly into your post here, and we host them? https://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#images
Hi all, I am a 3D artist in the UK and was hoping to share my work. I have previously worked with several game developers like Manchester-based Clever Beans on titles such as 'Gods Will Fall', and the fantasy game 'Cloudborn', from the team at Antler Interactive. I have experience with several studios including Sony,…
Hello everyone, we are looking for a digital painter with a sense of color to collaborate on the development of a mobile game for iOS and Android. It is about coloring of drawn screens in Photoshop or in some other program. The result will be a graphic story / comic that will be part of our game. At the same time, we plan…