[ QUOTE ] On a side note I use to like morgan till I found out she was cananadian, didn't like crispy creme donuts, and that comcast was killing techtv. [/ QUOTE ] She's not Canadian.
its been a long time but i recall when using this particle sim brushes, i think you only need to click like once and then let the sim run, rather than work with it like a brush (holding down and dragging) if you want streaks of water you can increase particle life span and just click once, wait until the particles die, and…
Gotta say I wouldn't consider "mourning his loss", but rather celebrating his life. The guy lived until he was 90 and lead an incredibly accomplished life. Glad he was around but like Mongrelman said, DAMN good run.
Hello, I had short chance to finally try by myself Alien Isolation and I'm amazed how lighting is making awesome mood there. I'm trying to make same type of lighting in my scene. I would like to know how to make this type of scenes in UE 4. In this article i read that its made by "deferred renderer" Whats the work-flow for…
I beg to differ on that. The reason carbs are promoted so highly is because they're cheap and (in the case of corn) they have a terrific lobby and government support. You absolutely have to have protein to live and you have to have fat to live, but you can do away with carbohydrates entirely and live just fine (as a few…
I think you're making things too hard on yourself keeping that pillar as a solid, watertight mesh. There's no reason for that, and is just making your modeling life harder. :) Identifying the major modular parts is important, but just as important, identify the smaller modular parts you can just instance around, or use as…
First, sorry everyone this went a bit off topic. "Fun is a potential force. Every entertainment product is fun relative to a degree that is relative to what came before it. The best film ever made will remain the best film as long as no other film is made better." well, this is irrelevant..... I enjoy eating carrots,…
Awesome! You've been very helpful, thanks so much :) Are there any steps I need to take in order to ensure proper lightmass functionality when using dynamic lighting w/ Lightmass (ie light bounces/proper GI)? Do light classes work indepently from Lightmass? Like i'm imagining point lights and stuff would be analogous to…
I believe the OP should rework this character some more before considering this done. It seems too generic in texuring and look likes about the equivalent of a newbie just put a photo or Maya generated textures over the models and considering it okay. http://forums.cgsociety.org/showthread.php?t=373024…
Hey all. My name is Leng, and Im currently studying to become a 3D artist, character art in particular. Ive been lurking around here and other forums for quite some time gathering useful tips n tricks and general information. Im curious about how life is like working at a studio as a character artist. Ive browsed…