Yeah, website is down untill monday :( I am transfering my domain name to another host. Realtime stuff is all made in marmoset at the moment. I will fix the art test once im past following weeks deadlines, also working on another piece at the moment to show of variety of skills, not only hard surface and military cliche…
Always liked how Assassin's Creed was effectively just one directional light. And all the realtime shadowmapping was done from that one light. It was a cool solution for outdoor stuff. That old pdf on SotC and ICO tricks was cool and relevant to this topic. Can't find the exact PDF atm, but this page seems to cover most of…
Shalom again! I finished enviro !! I cannot finish it on UDK because UDK dont have realtime lightning and GI and bilion things like CryEngine. Maybe with UE 4 I can do something, when it's out? There's a ton of pics :D Sorry :D Concept by Adam Baines - http://adambaines.blogspot.com.au/2009/10/some-environments.html
Some drawing study : An animated sprite for the game Par Amour : Some assets for the same game : And a first shot from the actual game (right now it uses baked shadows that aren't logical at all, but we shall add some realtime stuff at least for characters), without shaders. Actually, it still lacks a lot of details, pnjs…
Thanks! Yes, the scene uses mixed lighting, which means indirect light is baked while direct lighting is realtime. Thank you! Although being right in front of the finish line, I needed to shift my priorities for a bit, so I put this project on hold for now. I plan to finish it though, but can't say when that will be.…
Fur can mean anything - painted diffuse like in Kingdom Hearts, a real hair and fur rendering solution for pre-rendered CG animation, alpha planes and shells for realtime realistic stuff (Shadow of the Colossus, Starfox NGC) or stylized "clay fur" like in some parts of the animals in Madagascar and Ice Age. You have to…
Much like Synaesthesia says it is very possible! you can do it in a variety of different ways, you can custom paint directly on the maps in Dynamask, or add your custom grungemap, or the third option which I think is the best, wait just a tiiiiiny bit longer for the SUITE 2.0 to come out which has realtime 3D painting! ;)
This is what I have been asking for for years! I hate manipulating in 3d space. Least you naysayers forget. Wallace and Gromit and the Muppets. *They have a special tool for puppet actors to translate their motions unto online puppets realtime. http://www.youtube.com/watch?v=GN8WbHomQJg Given, they use if for facial…
I'd have to agree with those selection issues.(selecting the wrong polys) Seems like every 3d package has better selection than max in that regard. Very weird. I do dig those realtime shadows. About time:P Hey Per, what is iso mode editing? am I missing some cool 3d fundamental?
LRoy: I model this arm in the right pose ( frist person view). But also only for the folds on the top of the arm, the rest of the folds are just general arm think.. ;) I use for the fingers and the arm part the SSS shader from marmoset. In my opinion is the best realtime sss shader i worked with, also a lot better as the…