Looking for additional character modelers to work alongside existing designers who can style match the examples. As well as individuals well versed in editing existing models. Currently, we operate in Blender and use the Unity engine. Our motion capture is done via Xsens. Familiarity with Blender required and Unity is…
It's not surprising you didn't get many comments... your work is extremely stylized which makes it hard to give technical feedback and giving design feedback is hard because most of it just comes down to "looks bad because of x imo" There aren't a whole lot of rules to design, just suggestions. If you want better advice…
you could start by organizing the parts by region, by asking: "which of these objects are Locally owned by the library vs which of these objects are Global to Pandaria?" some textures always go together, like the parts of the pillar and the bookshelf, so they should be on the same sheet. the hand rail is made from similar…
Not sure how to take it, but okay. Thanks for doing those mock-ups, but honestly I am not trying to insert anything too over-designed into things. I kind of like the pink/grey triangle because it's simple, it doesn't really have to mean anything. I have considered putting my initials into it, or perhaps adding something to…
So essentially if you were to create a workflow like this then it would be using UVW Mapping? I read that a workflow like that is not really used anymore or something but then again these sims are running on code from the 90s. Now I am a bit confused as to how you actually did that. The individual units or blocks in the…
In maya, Window>>Settings and Preferences>>Hotkeys>>List All a Press SelectAllMarkingMenu b Press ModifyUpperRadiusPress c Press SnapToCurve d Press EnterEditMode e Press RotateToolWithSnapMarkingMenu f Press FrameSelected g Press RepeatLast h Press UIModeMarkingMenu i Press InsertKeyToolActivate j Press…
Well, at least your upfront with it. That's exactly where I was going to make the distinction. Passion becoming obsession is unhealthy. Justify how you will, I believe psychology will still deem your description as negative and unhealthy in the long run. Both mentally and physically. At least places like Gas Powered Games…
Perna, I didn't mean TN is impossible to calibrate . Of course possible. Especially with calibrator. Honestly, I don't follow TNs for a while . The last one I tried to sit at was 5 years ago. After X-rite it was perfectly ok. Still it has a tiny vertical angle with correct gamma/contrast and I had to instinctively move my…
Thanks for the comment Rik. The second technique you described for forming the concavity is actually more or less what I did in the screenshot I posted. The part I couldn't figure out was how to marry it together cleanly with the main cylinder of the flashlight body. Shortly afterward I tried just going in with the cut…