Write a very quick maxscript (there are some sample scripts to help you with this if no one knows how to write a simple maxscript). Or you can post exactly what you need to do and someone can write a script for it (a couple lines probably) Use the script with http://www.paulneale.com/scripts/batchItMax/batchItMax.htm over…
This is a monster tool as it enables you to access ALL of Seneca Menard's scripts from one button. Big thanks to Etereas AKA Cristobal Vila for this :thumbup: Firstly you will need Seneca's Scripts. These are the most up to date versions. http://dl.dropbox.com/u/1615250/senemodo.zip Then you need Etereas script tool.…
Hey, i was looking for a photoshop script to avoid the manual process of copying multiple grayscale images to different channels in a new file. I'm almost sure i've seen this here but i can't seem to find it. Is there such script available? Because it's getting really repetitive!
Hey guys, Anyone know how to add new custom script hotkeys to Maya via python or MEL? I'm not sure what to look for. With pymel I'm trying nameCommand() but it doesn't seem to be adding to the list in the hotkey editor.
Hello, I would like to create a script that will convert any sub object selected to faces. So if vertex than convert to face if edge convert to faces if element convert to faces Can anyone tell me what are the script lign for that. Thanks in advance. Massimo
Hi, does anyone know how the heck I can make an object attach to another object's vertex and rotate according to the normal vertex, using Maxscript and/or Script controller? I've found this script that attach one object to the vertex of another, but only follows its position. I need it to align to the normal of the vertex…
Ok this script is VERY VERY preliminary. Select 1 loop and execute the script. it will straighten it with respect to the direction of the surrounding edges. High curvatures are a problem for this script so if it doesn't work select a subsection of the edge and try again.…
thanks for the reply. nothing that is stopping me from using your script ;)QSM does a lot of stuff better then the scripts i currently use. as mentioned i can work around that, with new actions or my old scripts. btw, our coders are too lazy to work into photoshop scripting so we have to stick to ourselves. ;)
since the above link for the center to world script was broken, I am pasting the mel script below. Steps: 1. Select your mesh, 2. Center pivot by clicking on Modify>Center Pivot. 3. Open script editor and in mel tab, paste the following: move -rpr 0 0 0 ; 4. Run the script.
So my quick research led me to this script by Paul Neale. http://penproductionsinc.com/scripts/batchItMax/batchItMax.htm It'll automatically find & collect all the max files in a directory and all the sub directories beneath it. Now I just need a script to run in it. Just a generic script to open, save, then close I guess?