Some reason I can't make a screen grab any more with the script on Xoliul's page. It will grab at the standard size but if I try to manipulate that size to something larger it makes the grab a grey model. Any ideas? It has affected all the earlier saves as well. Aside form that here's a screendump with some changes to the…
That is probably a good idea but getting that to work might be tricky with my current system. Right now I use a capsule collision volume to activate the pointer. The actual grab is done with a sphere trace that matches the dimensions of the activation capsule. The collision check isn't accurate for picking out which…
Like the tiny grab game, instead of doing the usual expected commentary towards portfolio specifically i would say based on current events and my own historical background/experience with this "employment field", I'd say one is much better off exploring their own possibilities of making their own games and gathering a team…
Hey, Geezus and Low Oder! I'm an AIP grad myself. Glad to see some of us out in the wild; school was really fun times. I graduated 10 years ago. It was a good school when I was there. My teachers were very helpful and learning online wasn't as easy as it is now. That said, it's really tanked over years. Moved buildings and…
wow i like the bump texture on the gray bits. i'd say you could crank the bump a bit on the wood. and it looks like the gloss is just a solid value no texture? or if not the texture needs more contrast, that's all :) Or just grab some other premade wood material, haha, nothing wrong with that :) amazing model. Just a…
Thanks Asher, that all makes sense. I'm also changing the wood material a bit more, it wasn't looking right in this scene. The lighting might be off because I used preview for the screen grabs. I'll watch the videos though gab, I definitely can benefit from them.
Grats on your first two models! I agree with Shepeiro, you could probably make those textures smaller with no worries, give it a try. I would suggest trying to get a little more contrast or deeper colours in that sword. I think the blues are to light. It looks like your going for a WoW type style. Grab a bunch of reference…
So I'm thinking of getting game/new media related masters at some point in near future, and was wondering if anyone has done it through some of the online programs that are becoming available nowadays. I'd like to know if getting masters part time and working in industry full time (45 hour week) is an overkill or perhaps…
This is a quick job for anybody interested. Here's what we'll need: 5 animations.1) Idle loop 2) Idle to grab 3) Grab to idle (let go) 4) Idle to point with one finger 5) Point to idle If not too hard: 1) clap 2) thumbs up 3) high five 4) fist If possible, share animations between all hands (all 3 types, both left and…
right now your plastics and metals are reading the exact same because they have similar specularity, similar tones, and similar lack of color. this is why it's good to grab as much material reference as you can, then rough out your materials with flat colors and basic overlays on the entire gun before adding any details.…